11/28/2012 12:06 AMCRZ was added to populate dead zones on dead servers. This game was NOT built around 1 person per zone doing quests/picking herbs. Deal with it.
Posted by Valimus
It wasnt built around jackwagons on 310 fliers monopolizing spawns either.
It wasn't built around people being in general douche bags to each other either.
My problems with CRZ can be summed up and solved by banning the ever loving crap out of people:
monopolizing zone resources, mobs
repeatedly wiping out questing hubs trying to piss off lowbies on PvE realms
Making racist, sexist, homophobic and in general hateful comments to anyone, ever, anywhere.
That would sum it up pretty much entirely. Because this is the ONLY game that has those. Everyone else? Bans the snot out of those types. Because no one likes them, but those that do it.
That noted, I'm highly amused that the people that had no issues with CRZ and are suddenly having issues with this can't seem to figure out crz is why they did this.
11/28/2012 12:06 AMAnd question, how does making 72 mins = 1 in-game day EQ style fix anything? What will this accomplish? There will ALWAYS be set times things will reset. If things reset EQ style in EQ It would be even worse since now you must calculate EQ time into RL time and figure out when things are actually resetting and doing multiple resets per RL day and getting your dailies/professions CD done every 72 mins. So again, I see how changing it to EQ style will fix or even DO anything at all besides just pissing everyone off because it's turning night/day every hour.
Posted by Valimus
EQ2 didn't do dailies. At all.
They had events that went at "top of the hour" and stuff like that. And by "top of the hour" we mean "you be there 10 minutes before your clock says say, 1 pm to account for server lag in time".