How are warriors OP?

I don't get it, is it some kind of sarcastic joke or something? Someone please enlighten me.
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90 Tauren Warrior
16410
Well you missed it.

Before the patch there were very rare moments where a warrior could get 5 stacks of TfB and pops CDs to pretty much one shot people worse than pre-MoP shockadins.
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90 Human Warrior
6340
High TfB stacking was pretty rare, my highlights included grabbing a zerker powerup and leaping into the central area in temple of kotmogu. If you did this and blew all your CD's + Dragon roar it was pretty devastating and usually killed the orb holders.
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90 Human Warrior
8740
Lolol remember the days of popping Reck + Bladestorm + Sweeping Strikes?

Back when BS first came out, you couldn't get Disarmed, and SS was proccing an extra hit off ever BS hit, it was devistating
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100 Tauren Warrior
12290
Lolol remember the days of popping Reck + Bladestorm + Sweeping Strikes?

Back when BS first came out, you couldn't get Disarmed, and SS was proccing an extra hit off ever BS hit, it was devistating


This was honestly what kept this toon my main toward the end of wrath. The 5x Shadowmourne warrior team that would just charge -> lolstorm was absolutely hilarious.
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Warriors were more so OP last patch due to avatar+ gag order + cd stacking. Now we can still CD stack so we'll see who complains about us now.
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100 Blood Elf Rogue
7390
Just look at arena representation. Nearly every high rated team in 2v2, 3v3, and 5v5 have warriors in them.
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90 Human Warrior
7355
Dragon's Roar + Bloodbath is all I have to say. I'm not missing Shockwave that much to be perfectly honest. No one sees a 1-minute burst cooldown coming from a warrior.
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Warriors are not OP, before or after the patch. They do good damage for melee, but not good enough to deal with some of the healing type specs. They are back to how they always were; need a pocket healer, who can dispel, to be really good and if your the only DPS you can get carpal tunnel tryingto kill some healers as they just wont go down.

Back in the past when I got High Warlord in Classic warriors did not level that good nor was they anything special until you got the end game gear or GM/HW weapons. However, once you got those you make these current warriors look like wimps.

the Taste of Blood proc + 5 was something that was OP but rare in PvP and they could have focused on just fixing that if they wished.
Edited by Bladev on 11/30/2012 12:00 PM PST
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90 Orc Monk
5625
11/30/2012 11:10 AMPosted by Viiss
Just look at arena representation. Nearly every high rated team in 2v2, 3v3, and 5v5 have warriors in them.


Rogue QQing about arena team's. Do you not remember cata?
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90 Human Warrior
3975
Gear up
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90 Human Warrior
6540
11/30/2012 11:10 AMPosted by Viiss
Just look at arena representation. Nearly every high rated team in 2v2, 3v3, and 5v5 have warriors in them.


And? Rogues , Locks and Mages were top during Cata

What you are saying is there should be no Class Diversity inbetween each season meaning anything but warrior should be in the top class Representation?
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90 Pandaren Warrior
14950
11/30/2012 11:10 AMPosted by Viiss
Just look at arena representation. Nearly every high rated team in 2v2, 3v3, and 5v5 have warriors in them.

Except for the teams that are Spriest/Mage/Shaman, or Lock/Mage/Shaman. Or Spriest/Mage/Druid.

Hold on. I got this. Tich is popular.

US-Bloodlust 2s (top 10)
1 warrior
5 druids
3 mages
2 shaman
1 hunter
2 priests
1 Lock
1 Paladin
4 teams with only 1 person.

US-Bloodlust 3s (top 10)
2 warriors
4 shaman
3 mages
3 locks
2 druids
2 paladins
1 team with only 2 people.
4 teams with only 1 person.

US-Bloodlust 5s (only doing the top 5, since like 12 teams are tied for 6th)
2 warriors
4 shaman.
3 druids.
5 mages
5 priests
2 hunters.
2 paladins.
1 person missing.

KT is also popular

US-Nightfall 2s (top 10)
4 warriors
4 paladins
3 druids
2 shaman
1 monk
1 priest
5 teams with only 1 person on it.

US-Nightfall 3s (top 10)
6 warriors
4 mages
6 paladins
1 rogue
2 priests
3 hunter
4 shaman
1 lock
3 druids

US-Nightfall 5s (top 10)
4 warriors
5 druids
9 shaman
7 mages
4 priests
4 paladins
2 locks
6 hunters
1 monk
3 dks
2 rogues
1 team has only 2 people on it.

However, you are on Dunemaul, part of Cyclone battlegroup that shares it's players with Darkspear, home of Swifty. So we have to take into account the pro warriors that come from here.
US-Cyclone 2s (top 10)
2 warriors
2 mages
4 paladins
1 rogue
1 monk
1 priest
3 shaman
1 lock
2 druids
3 teams only have 1 member on it.

US-Cyclone 3s (top 10)
4 warriors
4 paladins
2 druids
3 mages
4 shaman
3 rogues
3 priests
2 hunter
1 lock
2 teams have only 2 members.
1 team has only 1 member.

US-Cyclone 5s (top 10)
3 warriors
6 shaman
9 paladins
6 druids
4 hunters
8 mages
5 locks
2 dk
2 rogues
4 priests
1 team only has 4 members on it.

So, total representation?
Deathknight:5
Druid:31
Hunter:18
Mage:35
Monk:3
Paladin:36
Priest:22
Rogue:9
Shaman:34
Warlock:14
Warrior:28

So, if we are saying that something is OP because there are a lot of them at highend pvp, then:
Paladin>Mage>Shaman>Druid>Warrior>Priest>Hunter>Lock>Rogue>DK>Monk
So, Warriors are OP because they are in the middle(slightly more thanks to 11 classes).
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90 Blood Elf Warrior
4075
12/01/2012 01:29 AMPosted by Recki
Just look at arena representation. Nearly every high rated team in 2v2, 3v3, and 5v5 have warriors in them.

Except for the teams that are Spriest/Mage/Shaman, or Lock/Mage/Shaman. Or Spriest/Mage/Druid.

Hold on. I got this. Tich is popular.

US-Bloodlust 2s (top 10)
1 warrior
5 druids
3 mages
2 shaman
1 hunter
2 priests
1 Lock
1 Paladin
4 teams with only 1 person.

US-Bloodlust 3s (top 10)
2 warriors
4 shaman
3 mages
3 locks
2 druids
2 paladins
1 team with only 2 people.
4 teams with only 1 person.

US-Bloodlust 5s (only doing the top 5, since like 12 teams are tied for 6th)
2 warriors
4 shaman.
3 druids.
5 mages
5 priests
2 hunters.
2 paladins.
1 person missing.

KT is also popular

US-Nightfall 2s (top 10)
4 warriors
4 paladins
3 druids
2 shaman
1 monk
1 priest
5 teams with only 1 person on it.

US-Nightfall 3s (top 10)
6 warriors
4 mages
6 paladins
1 rogue
2 priests
3 hunter
4 shaman
1 lock
3 druids

US-Nightfall 5s (top 10)
4 warriors
5 druids
9 shaman
7 mages
4 priests
4 paladins
2 locks
6 hunters
1 monk
3 dks
2 rogues
1 team has only 2 people on it.

However, you are on Dunemaul, part of Cyclone battlegroup that shares it's players with Darkspear, home of Swifty. So we have to take into account the pro warriors that come from here.
US-Cyclone 2s (top 10)
2 warriors
2 mages
4 paladins
1 rogue
1 monk
1 priest
3 shaman
1 lock
2 druids
3 teams only have 1 member on it.

US-Cyclone 3s (top 10)
4 warriors
4 paladins
2 druids
3 mages
4 shaman
3 rogues
3 priests
2 hunter
1 lock
2 teams have only 2 members.
1 team has only 1 member.

US-Cyclone 5s (top 10)
3 warriors
6 shaman
9 paladins
6 druids
4 hunters
8 mages
5 locks
2 dk
2 rogues
4 priests
1 team only has 4 members on it.

So, total representation?
Deathknight:5
Druid:31
Hunter:18
Mage:35
Monk:3
Paladin:36
Priest:22
Rogue:9
Shaman:34
Warlock:14
Warrior:28

So, if we are saying that something is OP because there are a lot of them at highend pvp, then:
Paladin>Mage>Shaman>Druid>Warrior>Priest>Hunter>Lock>Rogue>DK>Monk
So, Warriors are OP because they are in the middle(slightly more thanks to 11 classes).

nj
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90 Goblin Warrior
2790
Warriors aren't OP, and they have never been OP unless you count all the PvP qq that comes on here complaining about warriors doing 3 million damage with Heroic Strike (yes, that complaint was lodged), or warriors having Whirlwind (yes, that complaint was lodged), or whatever.

Basically what happened is that when a warrior got close to you, he had a chance to kill you. That, in all logical terms, should be expected. Every warrior in WoW has dealt with progressing along the warrior track while being a hopeless underdog against most other classes who can CC us at will and basically knock us out of the fight. Ever leveled a warrior on a PvP realm? that's a ton of pain.

Until, that is, you finally get levelled and start accruing gear that makes the warrior a viable proposition. It is at the point when the qq comes into play. If any other class cannot burn down warriors at will, they come on here and !@#$%. They can't take it when the ghost of all those warriors they tormented for so long rises up to smack them. It is always a problem with new expansions: warriors scale better with gear than any other class. We rocket up the power curve once we get nice gear, and others classes lag for a time. A brief time.

Because very soon after every release, they hit us with the nerf bat. They even did it after Burning Crusade, which was hell for warriors. Hell I remember replying to the LFG channels to groups looking for a tank and being told, "We need a tank, not a warrior", and also having to run such things as Ramparts with no pants (this was commonly done), in order to correct broken rage mechanics.

And then they nerfed us, incredibly. And then they normalized rage generation. After that they nerfed us again.

But, Arena PvP drives the show with WoW these days, and elite warriors have been wrecking balls of late. Hence, one more round of the nerf bat. Yes, 99% of warriors do not feel OP at all. Because they simply are not OP. In fact, they are cheap, easy targets of every other class on every PvP server going until they level up and get gear.
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