I know this is at lv 85, but it is hitting for only about as much as HoG.
Its no different than touch of chaos doing less dmg than shadowbolt, its about the amount of time it takes for it to do that dmg. Besides doom meta is all about burst, if you need sustained aoe dmg you're better off using normal HoG since it does more total dmg BUT over 7s, Chaos wave does twice as much+ immediate dmg but does less sustained.
CW could crit upwards of 150k against a single geared player in pvp and still did shenanigans numbers in pve. For an instant cast AOE spell that can be cast twice in a row being able to hit everyone around your target for up to 150k back to back is ludicrous and unbalanced. While it'll make it a little harder to burst in pvp it won't break the spec like people are acting. The rest of the substantial tool kit you get in demo is still there.
The only fight I can think of off the top of my head is heroic feng that this overly effects in pve during shield phase, and even then it shouldn't be an issue unless you were super carrying your raid there.
12/03/2012 11:34 PMwell technically i am unsure ana where you define fine as. just saying from a simcraft perspective aff doing say 101k and des doing 91 k. a 10 k difference seems pretty massive to me. When other classes i have seen have their dps speccs within 1k of each other, THAT is fine imo
Posted by Avime
Destro is a direct damage burst spec with 0 repercussion for fast target switching etc.
Aff is a sustained spec with (albeit less than previous xpacs) ramp that has difficulty with fast target switching or in fights where mobs die quickly.
Direct damage / burst specs are not supposed to sustain as high as sustain specs, thats how dps works. If a burst spec ALSO sustained as high as the sustain spec then it would become overpowered. This is something blizzard tends to forget.