You didn't, your rep sucks, you're arguing against VP gear, you're assuming 1000 vp is hard, and you're all around being lazy.
Here's the issue someone like me and other players have with the system as it stands. I raid LFR, no normals, no heroics. I don't have the time or patience to wipe perpetually on my few days off a week to try to kill something. I'm fine with that, and I'm just happy to live in my LFR tier and still enjoy the game.
That being said, there's a distinct difference between LFR raiding and using LFR to gear for raids. Once you're in normals/heroics items will drop, you can see them, and they will eventually be distributed to you in time, and you can double-dip into LFR to complete set bonuses and gain extra sigils. In LFR-only raiding you kill the bosses once a week and pray you stop seeing gold that doesn't cover your repair bills. You get in a Sha PUG and flip a coin and pray for 1 of the 2 normal tier pieces. You have 16 chances for upgrades in LFR, 2 world bosses (one of which spawns every equinox it seems), 3 additional coin flips, and when you continually see 28.5 gold it does burn inside you. Worst is when you do finally win an item and get something you don't want or have better and it sells for less than 28.5 gold.
I've gotten unbelievably lucky with weapon and sigil drops along with one trinket, but armor is very sparse or non-existent. I get into LFR and see tanks and DPS and healers with a full 5 pieces of tier unenchanted and ungemmed and I'm barely beating them in damage because of lower ilvl and lack of set bonus improvements. A purely random system is OK if LFR is used as a secondary means of upgrading for normal raiding, but for those of us who only raid LFR it's the worst idea, ever. There is valor gear available for purchase, but again being a LFR-only tier raider I'd have to eventually upgrade my 489 pieces with my 483 tier and take a hit and waste the valor. It's not worth it, especially with a lot of the valor pieces not being that well itemized for my class. My valor is better spent upgrading what I do have that is BiS for me (weapon and trinket) and, as a last resort to prevent capping, buy an item. At the very least though LFR stopped telling me "hey, thanks for killing this boss again. BTW, here's that Tier helm token you can't have."
The system should have a stacking effect that after every loss the required roll to win increases to a higher chance (not insanely high, maybe 1-2%) and resets on a win, meaning that with the worst luck ever you'd eventually hit a 100% chance. There are players that have religiously downed LFR every week and still have absolutely nothing to show for it, and some that had a 2 piece normal set bonus from their first Sha kill on release week by flipping a coin then proceed to win every BiS item on every kill thereafter. The system is too random for LFR-only players and "RNG is RNG" isn't what I would call an acceptable attitude anymore. At some point the system does have to give and put out for everyone in some way or risk the effect of alienating and losing unhappy players who just can't upgrade no matter how they try.