What difference does make to put PvE first? Killing a NPC is not hard. DPS only has to worry about their damage. Tanking only has to worry about their threat. Healers only have to worry about healing. Its a dungeon or a raid that does the same thing over and over again. BTW next week it will still be the same thing!
So WTF? You continuously make the same PvP mistakes over again. You can not do the same thing every time and expect a different outcome!!!!! There is way more mechanics that are involved into PvP'ing. So why don't you get off that high horse about PvE.
Here is some food for thought. How about focusing on this for PvP. Survivability, maneuverability, and damage output!
Everytime they make a change the first thing everybody does is try to find a way to exploit it in a now-advantageous comp. Im not saying they have done a spectacular job but when everyone complains about everyone else being op (while at the same time only trying to create the most op team you can) it just kinda seems hard to take seriously.
I understand that in a competitive environment, it ONLY makes sense to find what could be the most beneficial to you. Im just saying they we test their changes much more and much more diversely than they do so its understandable how some things are overlooked..
then again thats why we have a ptr so i dunno -______-