12/06/2012 10:39 AMIs the story at least decent?
Posted by Tinkans
The story is great in Pandaria, in my opinion. What "decent" is to you will depend on your personal preferences.
Are there still rude players all over the place? (I know all games have these people, but WoW during Cata was just horrible.)
Plenty of rude people, plenty of nice people, just like anywhere else on the internet.
Are guilds still just level factories and no longer friendship factories?
Depends on the guild. There's always going to be those giant "social" guilds that just take whoever for perks and stuff. Good leaders who make a guild right can make a very friendly place. You just have to look for the right guild, not expect them to show up when you arrive in-game. ;)
Is it true that talents, gears and game play have been dumbed down?
I hardly think so. Things have been streamlined, but as far as gameplay goes I didn't notice much of a difference between this expansion and last expansion. If anything it's improved greatly. That's just my opinion though. Again, your personal opinion may differ.
Are monks really just like Druids? (heard from another player I know.)
They have similar gearing requirements and can play similar roles in a group, but their gameplay is not the same.
Is leveling too quick, too much grinding and/or less challenging?
Leveling can be very quick, which is a plus for some but not for others. The quests from 1-60 were made easier in Cataclysm (in my opinion, maybe a bit too easy). Pandaria quests seem to be "just right" in terms of difficulty from what I've seen so far.
There hasn't been much in the way of grinding since Cataclysm came out.
Is gear chosen for me instead of my choice?
In Pandaria, you are given a piece of gear from a quest that is appropriate for your current spec and class, instead of being given a list of choices for which most or all of them are not even for your class. So everyone will get an appropriate helmet from a particular quest. The paladin will get a plate helmet, while a rogue will get a leather helmet. And so on.
For classes in which they have multiple specs that use different stats, you can switch into the preferred spec you want the reward on before you turn the quest in, and get that reward instead. There are also gear vendors throughout the questing zones where you can buy alternate spec gear to help gear up your second spec.
This only applies to Pandaria quests; everything prior to that is the same as it was before.
Is farming still fun? (I love farming for everything.)
About as fun as it's always been, I guess...? (I find farming tolerable on some classes and unbearable on others, but again--personal preference. xD)
Is the economy better than it was in Cata?
Not sure what you mean by better. Are things worth more? Cheaper? You'd have to elaborate. This also varies by server.
Are abilities so cookie cutter now that there is no room for personal preference?
I'd say there's more room for individual preference with the talents then there's ever been. Before, players had to go use the cookie cutter spec that theorycrafters came up with as "the best" specs or they would not be performing at their best. Now all those boring talents that you "had" to take are integrated into your abilities as you level, and you get to choose from talents. Choosing one talent over another only changes your playstyle, instead of seriously impacting your DPS.
Contrary to what a lot of people say, it only LOOKS like you have less choice. Trust me, there wasn't much choice with the old talent systems; either you chose the same talents as everyone else or you were purposefully "gimping" yourself. I like this better, but that's just me. :)
Is game play for both PvP and PvE more even now or are they still at odds with each other?
I rarely touch PvP, so I can't really answer this. I'll say that there's always going to be a struggle to balance the classes for both PvP and PvE at the same time, but they're always working on it.
Hope that helps to some extent. Really, the best way to know for sure is to try it yourself. What one player finds fun, another player might hate. A game can't always entertain everyone in the same way at the same time. As the game evolves, some people will still love it, others will move on to something different. But that's why it's a game--it should be fun, and if it's not, you find something that is fun.
Hopefully you find something fun about WoW again. :)