will blizz continue in ignore dk's in 5.2?
yep were fine amidst the chaos of 9 other people till the other team decides to focus you and you realize unlike every other class in the game you have no decent self peel ability and defensive cds on huge cds, and every other class in the game can do what you do in terms of damage as well as bring some sort of utility to the group. yeah were fine never mind that the class is inherently broken in arenas
Work with what you have, I don't seem to be having that big of an issue in all honesty. You should be able to survive 9 other people, like really? Go blood if you want to do that.
Also, your talents and glyphs are kind of messed up, I don't know if that's how you PvP Or what but that's probably a big issue right there.
im not saying we should be able to tank 9 people that would be retarded. what im saying when i say "the chaos of 9 other people" is that you have 9 other teammates that are able to cover for the abilities that you cant provide for yourself. almost every single class in the game has some way to self peel or mitigate damage to the point where its pointless for people to keep focusing you. other classes bring equal if not better damage than we do with utilitys like crowd control or offhealing. dks only bring damage and serve as healing sponges.
our problems only get worse in arena matches where we are the train target of choice in almost any match because everyone knows how absolutley terrible our cds are at actually keeping us alive
my glyph and talent choices change as i switch between pvp and pve specs constantly.
also none of our glyphs are major survival buffs that make or break our class. glyph of ams is a + but does nothing for the inherent problems that not only i but anyone with half a brain notices dks have. are you saying regular gladiator tier players claiming we have serious issues right now are wrong? because most people are going to take someone who plays the spec to its maximum capabilites opinion over someone like you who has no ranking in any bracket people care about.
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This is in the "Welcome Death Knights: Please Read!" thread. If you really want these problems to be addressed, please do not mention those in the thread (especially the title).
03/05/2013 09:14 AMPosted by Keylanafter reading the patch notes i have to admit, i think dks kinda got buffed. Now that warrior's are useless, and rogues of course are the scare in arena's/rbgs, but i think that dks got it pretty nice now. i am kinda new and i only have a 1800 rating but after reading the patch notes, like plague and howling blast doing like 8% more dps, how is that nerf lol.... im a frost dk and i tried unholy and i just didnt like it.
Die in a fire with added fire for necro'n a thread from early December...
I used to play a Protection Warrior for 8 years. And then with MoP, the entire play style of the class was changed. Rage is no longer as chaotic as it used to be... It's practically energy that doesn't naturally regen. Mitigation isn't active, it's reactive as hell.
As a Death Knight tank:
I hope Blizzard continues to ignore Blood DKs for PvE.
PvP power was a bandaid fix for this expansion, you can't have perfect PvP balance across the board without gimping PvE and vice versa
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