I'm not a fan of the stance dancing, or being overreliant on a pet. I enjoy playing affliction, I am just requesting a cosmetic change for the sake of nostalgia, Shadow bolt was you're first spell, and was a staple until this last expansion.
I'm not asking for an overhaul of the mechanics, or replacing MG entirely (Though not to long ago I was) Having a channeled shadow bolt spam, like arcane missles, where it does damage at the same amount, at the same intervals as MG, with the same effect seems like something that be added with a minor glyph, that already exists. The animation exists in game, and wouldn't change anything in our output or rotation.
Just take the Demo's tri-shadowbolt, loop it and make it last 5 seconds.
I know that it's not as cake as that, and will require some work under the hood, adding "shadowbolt" to the code that affects MG, but it's a small suggestion to see an old friend
I came into this thread thinking I was just going to post a reply stating how Blizz changed the spec for a reason, and stop !@#$%ing about every single thing that they change. Ect..
I really like MG a lot, I like the channeling, because that's what I was doing in pvp before with Drain life anyway, so the gameplay is still the same, except it causes me to do more damage with it's DoT proc effect.
With that being said, I do miss my free, instant Shadow bolt from the nightfall proc. I don't really make use of my soul shards unless I need to instantly apply my DoTs, summon a new pet, or use Haunt (which is more of a burst him now while he's low on health ability) so I'd much rather have my free shadow bolt back, and they could make it like a lot of other abilities they have in game, that can only be used on proc *like a warrior's overpower*.
I think that would be nifty, and would solve a lot of QQing.