Somebody please remind me... what is the point of being melee again? It's to hit mobs with melee weapons isn't it? When the heck are you finding moments to squeeze throw into your rotation?
That's really easy for someone to say when they're 100% effective at 0 yards through 40 yards.
What, EXACTLY is the benefit of being "melee only"? I don't do more dps at 0 yards than you do - which, honestly is fine with me, I'm not asking for something that would be game breaking.
And I'm not going to be disingenuous and say "I want a hard hitting move with little or no cd so I can safely pull." I can safely pull ranged because of shockwave and tclap. I have made the mistake of trying to pull with throw, which of course, my threat overriden the first time anyone does anything - but I knew better the first time I used it.
What I am saying, though, is that it is pointless to be a melee only class when you have bosses that have mechanics that force you move out of melee range. I go from 80k dps to 400dps, or I can just stand there, and the latter is nearly as effective as the former.
Again, I'm not asking for a melee dps increase. If I can be in melee, I'm fine. I'm just asking to have SOME *significant* ranged ability. Good god, my level 90 warrior has LESS ranged horsepower than my level 80 warrior (note, *2* expansions ago I could do more ranged dps). What class (other than rogue) can say they do LESS dps now, ranged or melee, than they could 2 expansions ago?