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[dead] implies exists, [nodead] doesn't.
If you have auto-self-cast enabled.
That's what I thought
12/09/2012 04:20 AMPosted by MitimemAuto-self-cast is for when you attempt to cast a helpful spell on a harmful target, and as such is an irrelevant setting with regard to Penance. All helpful spells always default to @player if the target does not exist (regardless of self-cast setting).
They will not, however default to @player if your target is dead (regardless of auto-self-cast setting), which is why I added an explicit term to compensate.
Edited by Sumcallmetim on 12/9/2012 2:26 PM PST
The first true conditional in the macro will be the target of the spell. If you don't want it to cast on an enemy mouseover if you have a friendly target then you'd change the syntax slightly.
The priority for this would be:
1. Friendly Mouseover
2. Friendly Target
3. Enemy Mouseover
4. Enemy Target
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