A Recommendation for Silvershard Mines

90 Night Elf Mage
7310
Been having this occur frequently in this BG where the carts on water and lava side are almost the full run of the track at the start and whomever starts Horde side is able to get to the carts much faster than whomever is on the Alliance side, causing the game to sometimes begin with 2 carts already capped by that faction. Stone side seems to be that both sides can reach it at the same time, so it's no worry there.

My suggestion is that there should be a brief period before a faction can cap a node in their favor when it isn't controlled by a faction, somewhere along the lines of 5 seconds or so. This will prevent teams from capturing it right out the gates since their spawn is closer.

I know it's a situation that won't occur all the time, but considering that Horde side can reach the two carts faster when it's not starting in the middle, it will help balance the start of the game a little bit more.
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90 Night Elf Hunter
14040
Horde favored BG's are nothing new to WoW and aren't likely to be balanced anytime soon.

Just look at the list of horde favored BGs:

Arathi Basin
Twin Peaks
Silvershard Mines
Alterac Valley
Isle of Conquest(before they fixed the ally cannons and the pink block of doom)

Alliance favored BGs:
Gilneas

5 horde, 1 alliance. 4 horde, 1 ally currently(IoC has been fixed).

That's how things turn out when the vast majority of your game developer's all decide to play one faction.
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90 Blood Elf Paladin
18090

Just look at the list of horde favored BGs:

Arathi Basin


What advantage for horde with this one?
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90 Worgen Druid
6510
You know blizz are serious about battlegrounds when they allow this to occur:

http://i.imgur.com/UrO2m.jpg

Seriously blizzard. Fix Silvershard mines - make it less buggy, and make it equal on both sides, for both ally and horde


Just look at the list of horde favored BGs:

Arathi Basin


What advantage for horde with this one?


LM, BS & Farm are slightly quicker for horde to get to (although it isn't as a severe advantage as other maps)
Edited by Sniwl on 12/8/2012 3:38 AM PST
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90 Blood Elf Hunter
8795
Go play AV
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1 Tauren Druid
0
Roffle, did you mean to put Alliance Valley in the horde favored BG list?

Horde favored BG's are nothing new to WoW and aren't likely to be balanced anytime soon.

Just look at the list of horde favored BGs:

Arathi Basin
Twin Peaks
Silvershard Mines
Alterac Valley
Isle of Conquest(before they fixed the ally cannons and the pink block of doom)

Alliance favored BGs:
Gilneas

5 horde, 1 alliance. 4 horde, 1 ally currently(IoC has been fixed).

That's how things turn out when the vast majority of your game developer's all decide to play one faction.
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90 Orc Shaman
14905
Horde favored BG's are nothing new to WoW and aren't likely to be balanced anytime soon.

Just look at the list of horde favored BGs:

Arathi Basin
Twin Peaks
Silvershard Mines
Alterac Valley
Isle of Conquest(before they fixed the ally cannons and the pink block of doom)

Alliance favored BGs:
Gilneas

5 horde, 1 alliance. 4 horde, 1 ally currently(IoC has been fixed).

That's how things turn out when the vast majority of your game developer's all decide to play one faction.


Rofl this post of yours is even better than the other one.
Gilneas can be considered to counter the AB imbalance. You guys reach WW before us if we have no water walking, just as we reach BS before you if you have no water walking (or a druid with glyphed aquatic form)
Mines has a chance at being favoured for horde.
AV is favoured to alliance.
IoC is favoured to alliance.
How is TP favoured to horde? If we happen to have someone with a glider? The map isn't imbalanced, professions are.

LM, BS & Farm are slightly quicker for horde to get to (although it isn't as a severe advantage as other maps)


Alliance reach Stables before we reach Farm. Or are you trying to tell me Horde reaching Farm before Alliance reach Farm, is a horde advantage?

LM is even. Neither side can begin capping the node before the other is within 10-15 yards, unless one side has a dk/ret with the mount speed increase, in which case, the distance grows to about 30 yards (note the capper still has 7 or 8 seconds before it caps)
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90 Night Elf Mage
7310
AV doesn't matter much in this case cause its not a BG that is can be an RBG. And while teams can slightly reach nodes faster by a second or two in AB, Silvershard allows for the Horde to already score almost 1/4 of their points moments into the game. That's a big advantage, especially for an RBG. This is more problematic then a base that is slightly different or someone be a small bit closer to a node.
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90 Orc Shaman
14905
Player skill and strategy will still beat horde getting that first cart, if it happens to be closer to them when the gates open.
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90 Human Rogue
2845
The horde are innately closer to the three most defensible nodes: Farm, Blacksmith, and Lumber Mill. Stables, Gold Mine/Lumber Mill, Blacksmith is much harder to defend. It essentially comes down to the the terrain of Gold Mine and location of the bridge on alliance side of Blacksmith.
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90 Night Elf Mage
7310
12/08/2012 07:35 AMPosted by Thundër
Player skill and strategy will still beat horde getting that first cart, if it happens to be closer to them when the gates open.


Not when the cart is about to cap. Horde wins the foot race to it by a landslide.
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90 Human Rogue
2845
12/08/2012 07:35 AMPosted by Thundër
Player skill and strategy will still beat horde getting that first cart, if it happens to be closer to them when the gates open.

What happens on even skill/strategy though? Map given slight advantage here and there to both factions is fine, but giving an advantage to one side consistently is an issue.
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90 Night Elf Hunter
14040
Rofl this post of yours is even better than the other one.Gilneas can be considered to counter the AB imbalance. You guys reach WW before us if we have no water walking, just as we reach BS before you if you have no water walking (or a druid with glyphed aquatic form)Mines has a chance at being favoured for horde.AV is favoured to alliance.IoC is favoured to alliance.How is TP favoured to horde? If we happen to have someone with a glider? The map isn't imbalanced, professions are.


To start, i think the alliance advantage in Gilneas is stupid and should be balanced. I have been on the horde starting side for RBG's and there is a distinct ally advantage in that BG.

AB is horde favored b/c of the 'Iron Triangle'. The map layout lets the horde defend BS, farm, and LM by sitting a response team in the crossroads between the 3 nodes. The alliance are unable to use this strategy due to map layout.

AV is horde favored, in both a zerg and a turtle. There is a very in depth thread going on right now that has 3-5 horde posters with screenshots, timestamps, video logs, and lots of proof that show horde actually do have an advantage in zerg'ing. Horde capture SH bunker a good 3-5 secs before alliance can capture IB tower. This means that horde have a ~5 sec advantage in a pure zerg. The reason most horde teams lose AV, is b/c alliance always send 2-4 DK's/Pallies straight to Relief hut and the FW towers. Horde generally send 35 ppl in to kill Balinda. So while alliance are busy rushing to start timers, the horde play follow the leader to attack a boss that can be 3 manned easily.

IoC is in no way alliance favored. Most horde claim the glaives are a huge ally advantage but they can be killed in under 10 secs by any 2 stealth classes. A 5-10 man horde group can kill the glaives even with 25 alliance trying to protect them. There is also nothing stopping the horde from going to Docks instead of their usual zerg BS/LM strat.

TP is very horde favored due to base layout. Horde base has a moat and a very defensible position. Alliance has a huge cliff for horde flag carriers to use while trying to make it back to their teammates.

Posters like you that only care about giving your own faction the biggest advantage possible are one of the major reasons why WoW pvp is considered a joke amongst the gaming community.
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90 Human Mage
5650

Just look at the list of horde favored BGs:

Arathi Basin


What advantage for horde with this one?


If the horde get LM/BS/Farm its essentially over for the alliance if the horde understand how to setup a "float" just south of the Bs bridge. You can easily reinforce any of the 3 nodes within seconds.

To start, i think the alliance advantage in Gilneas is stupid and should be balanced. I have been on the horde starting side for RBG's and there is a distinct ally advantage in that BG.

Gilneas is a crap bg to begin with. 9 times out of 10 whoever gets the 2 nodes first is going to win if both sides are equal in terms of player skill.
Edited by Sabrinakyle on 12/8/2012 9:21 AM PST
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90 Night Elf Hunter
14040
12/08/2012 09:14 AMPosted by Syrelan
alliance cap stables faster then horde cap farm.


While this is true to the tune of .5 secs, the scoreboard ticks over at the same time making this argument entirely invalid.

The horde get their first point at the exact same time as alliance, regardless of capping .5 secs later.

I'd also be fine if they moved the horde starting point .5 secs closer for the sake of balance, but they would also have to change the bridge layout and the horde's advantage over the 'Iron Triangle'.
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90 Night Elf Mage
7310
Sooo, this is off target now. This is Silvershard, not the other BGs.
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