Its not a -15%... its more then that.
-15% Debuff = 85% heal, it was a -15% of what we had.
85% Heal = what we have now
-15% Debuff = 70%/85% = 82,35% of what we have with only 15% debuff.
So its a 17.65% nerf in fact.
That only works if you have two separate debuffs that stack multiplicatively. When a debuff's value is simply increased, it isn't the same as getting a multiplicative nerf.
As such, you're only nerfed a total of 30%, not the 32.65% you think you are.
1*0.85*0.85 is NOT equal to 1*[(1-0.15)-0.15]
Don't spread the wrong information.
/e formatting numbers is hard.
Do you even read before posting?
We are not nerfed for 32.65%, thast OBVIOUS, we are nerfed for 30%.
What i said is that:
1- When the game launched our heals healed for 100%
2- First nerf reduced our heals to 85% meaning a 15% loss from situation 1.
3- Second nerf reduced our healing to 70%, meaning a ~17,64 reduction in heal from situation 2, and a 30% reduction from situation 1.
What i said is that we are not being nerfed by 15% from what we were healing 10 days ago, we are healing 17,64% less then we were healing 10 days ago.
So, no im not wrong, and yes i know math.
You are spreading the misinformation here, and should go back and apologize for doing so.
85/100 = 0.85
70/85 = 0,8235...
70/100 = 0.7
1-0.85 = 15% Nerf (From mop lauch to first nerf)
1-0.8235 = 17.65% Nerf (From first nerf to now)
1-0.7 = 30% Nerf (From mop lauch to now)
This math is so simple, i really fail to understand how you could miss it...
Its obvious that a 15% flat reduction over 100% is less reduction in % then a 15% flat reduction over something that is already working at 85%, and by no means it makes it more them the the addiction of both flat reductions.