Frost Bomb Nerf Suggestion

90 Human Mage
8630
The forst bomb nerf only makes sense if they also make it so frost bomb detonates for 150% damage if dispelled. This forces the healers to make a choice of whether to allow it to run it's full course and blow for 100% damage or dispel it now and heal quick with cds.

The most powerful classes in the game right now, by far, are healers. The PvP healing nerfs did nothing to change this, other than now it's possible to kill a healer. Forcing mages to either detonate it for 50% damage or watching it get dispelled for 0 damage (100% of the time) will effectively remove mages from PvP since fire is dead and arcane has always been bad.
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90 Orc Warrior
11685
If one single ability is so dangerous that it absolutely must be dispelled every single time without fail or risk being killed inside a Deep then that ability is blatantly too strong. So, I'm sorry that it got nerfed (not really, but I'm sorry you feel like you've been gimped or something), but it just wasn't balanced. It's like justifying the old TfB 5-stack with "just CC him" or CC the hell out of a Warrior when he pops his cooldowns. Are those decent options for when someone pops their cooldowns? Sure, but should it be so mandatory that not doing so risks losing immediately? Nope. Same deal, except Frost Mages can do it more than once every 5 minutes (or 3 if a Warrior gets very lucky with crits).
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90 Night Elf Druid
11805
lol yeah ok
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90 Human Paladin
5640
It's intended to be a nerf bro... everytime mages are nerfed they feel like they need to be compensated. You were overpowered, you did too much damage, this was an attempt to curb your damage without affecting PvE or completely gutting frost bomb. Be glad you didn't get the warlock treatment.
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90 Goblin Rogue
0
12/12/2012 12:18 PMPosted by Morphean
Forcing mages to either detonate it for 50% damage or watching it get dispelled for 0 damage (100% of the time) will effectively remove mages from PvP since fire is dead and arcane has always been bad.
Oh man...
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90 Blood Elf Mage
0
You won't see a whole lot of frost mages in the higher end arenas this season...

Mage vs competent healer just got a whole lot more one sided.

I like how they *only* nerfed frost bomb against healers. The BG bads that can't dispel won't see any difference, and they're the most vocal group.
Edited by Kaikou on 12/12/2012 1:50 PM PST
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90 Blood Elf Mage
0
12/12/2012 01:52 PMPosted by Sanctifiêd
dispel has a cooldown


So does frost bomb. 10 seconds.

What was dispel? 8 seconds?

Yeah, so basically, the competent healers sit on their dispel exclusively for frost bomb, and the mage becomes a trivial presence. They can even delay the dispel until the last second where the mage tries to freeze the target before the bomb goes off and they'll get a 2 for one deal.
Edited by Kaikou on 12/12/2012 2:03 PM PST
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90 Human Paladin
20590
cant kill people in two globals, class is dead
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90 Blood Elf Mage
0


So does frost bomb. 10 seconds.

What was dispel? 8 seconds?

Yeah, so basically, the competent healers sit on their dispel exclusively for frost bomb, and the mage becomes a trivial presence. They can even delay the dispel until the last second where the mage tries to freeze the target before the bomb goes off and they'll get a 2 for one deal.


but they cant just sit on dispel, that means people stay in sheeps, rings, and so on.

if they want to just focus on frost bomb, that's a bad idea.


They certainly *can* sit on dispel if they're fighting a frost mage team, because they know where the burst is, and how to prevent it. Who cares if your team has to sit in sheeps and rings until they become DR immune when the enemy team has no hope of putting out enough burst to kill one of you? Sheeps and rings don't kill teams, frost bomb does. It is the logical dispel target, outstanding circumstances aside.

Not to mention, frost bomb is still pretty hilariously overpowered in PvP, it'll be just as dangerous as it was previously, just easier to dispel. This nerf was short-sighted at best. Even the non-frost mages should agree. People will be right back in these forums complaining when mages start chain CCing the dispellers long enough for frost bomb to do its still OP damage.

I think the devs just opted for the quick and easy "no impact on PvE" route (even though it *does* impact PvE.) What was an awesome glyph for quick AoE is now useless. Who would want to detonate frost bomb early at the cost of 50% damage?
Edited by Kaikou on 12/12/2012 2:43 PM PST
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90 Pandaren Monk
8815
12/12/2012 02:07 PMPosted by Tonìc
cant kill people in two globals, class is dead


Honestly I think the only class that hasn't said this post-nerf is warriors. Good on them.
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90 Human Mage
8630
No mage ever globaled a geared healer. Didin't happen before and now most certainly won't. Anyone who says otherwise is undergeared.

My gear on this guy isn't good and I have never been one shot or two shot by a frost mage without some trickery going on (like an orb). Nor have I ever one shot a similarly geared player.

Arms warriors, Resto Druids, Resto Shaman, and Holy Pallies were stronger than frost mages in PvP before the nerf. Now, the line is much longer.
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90 Human Paladin
20590
Spoiler alert: with equal gear and equal skill one dps shouldn't be able to kill a healer

They also nerfed healers.
Edited by Tonìc on 12/12/2012 2:27 PM PST
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90 Pandaren Monk
8815
Arms lost the majority of their RNG one shot burst.

The idea that frost bomb will be dispelled every attempt is pretty weak. Like others pointed out this means that no polymorph, no RoF, no roots / snares, or any of the mage partners CC will pretty much ever be dispelled and that will lose the team a game just as fast.
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90 Pandaren Shaman
1990
as soon as they make doom and agony blow up for 150% when a mage dispels them.
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90 Human Priest
6925
12/12/2012 02:07 PMPosted by Tonìc
cant kill people in two globals, class is dead
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1 Blood Elf Rogue
0
12/12/2012 02:02 PMPosted by Kaikou
Yeah, so basically, the competent healers sit on their dispel exclusively for frost bomb, and the mage becomes a trivial presence. They can even delay the dispel until the last second where the mage tries to freeze the target before the bomb goes off and they'll get a 2 for one deal.

If you're forcing them to sit on dispel because of bomb pressure that opens up a lot of options for you everywhere else though. It's not all doom and gloom.

Nevermind that healing got a big nerf in the same hotfix, so your (reduced) damage is going to stick a lot better.
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90 Dwarf Hunter
16220
If you're forcing them to sit on dispel because of bomb pressure that opens up a lot of options for you everywhere else though. It's not all doom and gloom.

Nevermind that healing got a big nerf in the same hotfix, so your (reduced) damage is going to stick a lot better.


But, but, but mages

Posted by Tonìc
cant kill people in two globals, class is dead
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