spriest darkness comes light needs a change
On top of that, all those take way less damage than Shadow Priests do. If we didn't get that instant heal or even if it was nerfed, our only real heal would be Renew. Shadow Priests are fine where they are, completely balanced. We're not at the top, nor the bottom. Just slightly above average.
Let my people gooooo!
Edit: Make it non-stackable, I'd be fine with that as I usually use it on proc anyways.
Also what the poster above me said a ton of hybrid classes are healing for huge amount and some of them can do it without worrying about mana.
Renew & prayer of mending are a sick joke as a self heal wooo i am getting healed for 9k every 3 seconds oh wait that warriors deep wounds is doing 10k every 3 seconds and its passive :(
12/11/2012 04:09 PMPosted by Kaalee@shadowpowerz we have disperse, that has a 60% speed buff in it to escape with two minute cd, and we have fade that stops range attacks for 3 seconds, and has a freedom to escape. I think we have enough to run away.
Having to use your 2 minute defensive cooldown as an escape is a bad design (hey mages want to escape from that warrior use your ice block)
We have almost nothing compared to a warlock or mage who have a real escape every 15 or 25 seconds.
Halo only heals for 100k if you target is at 25 yards anything under that and its crap. 50k shields are great as long as they don't get dispelled. 100k flash heals are only if you crit you have a 7% chance to crit thats almost a 1 in 15 chance and even with priest in full malv reforging for crit we max out at 16% so a 1 in 6 chance for a 100k hp heal.
12/11/2012 04:45 PMPosted by Kaalee@shadowpowerz i think you are forgetting about fade on a 30 second, and you can get angelic feather that is a 60% speed buff on a 10 second cd, if you really feel you can't kite away. I think shadow needs a better slow, since a channelled slow is a really bad design, but most comps you play with will have a better slow.
Well Phantasm is a nice talent no doubt but it really does not give you any distance from a melee attacker which is what we are lacking atm, as it is if you get a warrior(or pretty much any melee) on you without outside peels your pretty much helpless.
Thats another problem with shadow our slow is channeled which means its pretty much useless most of the time combined with the fact that our only snare is a talent and while it works great vs bads against any player with a brain its a minor inconvenience
12/11/2012 05:26 PMPosted by Kaalee@shadowpowerz i agree that warrior are really hard to peel, but if you get the right partner like a mage or a warrior on your team, it's a lot easier to get peels. I also feel that warriors need to get a nerf on their burst ,but i was trying to make this about shadow priests.
What i am trying to get at is i would be fine with a nerf to flash (more mana cost would work well) but in return i would like to see us recieve a root/snare or peel/escape.
While i understand this is a team game you can't have a frost mage with you %100 of the time unless they plan to give us a frost mage as a pet giving us a peel or escape won't break the game.
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