With the majority of stone and lumber being sent to the various war fronts for construction and repairs, there's essentially nothing left for the craftsmen to work with. In fact, the laborers seen toiling over the constructions are not actually doing anything. We've told them they can go home, or volunteer for Pandaria duty, but every day they climb up those ladders, and every day slowly hammer at boards and walls to no effect. They take their lunches in solitude, sometimes taking a break to stare at the sun, and at the end of their shift they climb down and go home.
They've repeated this every day for over two years. We're quite worried about them. Top men are currently investigating the possibility of providing them with twigs and small rocks with the belief that some progress may snap them out of it.
Bashiok, hope you're still checking this out and might pass it on to the devs.
I've thought it would be interesting if Orgrimmar got damaged during the Siege, and I mean BADLY damaged. As in, equivalent of melting towers, broken statue, entire section (park) blown up badly.
Then in the next expansion, give us some daily quests around professions based on your skill level. Low level miners would involve copper bars while high level ghost iron or the new ore from the new expansion's lands, for instance.
Ore and stones for rebuilding
Leather for tying off wood, making items to carry material, etc
Cloth to bandage the workers who keep hitting their thumbs with hammers
And so on and so forth.
Let the daily quest offer the Darkmoon fair +5 points up til the new expansion crafting level, then offer a token or gold.
Combine this with a massive requirement from the server (or with boosts at set intervals for low population servers) similar to the Anh'Qiraj gates and Isle of Quel'danas so the player contribution slowly rebuilds Orgrimmar and Stormwind.
Perhaps do like the Anh'Qiraj event and have a webpage showing which faction on each server is getting closer to completion first just for bragging rights.
The idea of the players somehow contributing to the repair of the cities rather than just logging in to see them fixed seems appealing to me and I think it might to others as well.
My only concern is that CRZ might make this impossible if the game can't identify your home server a turn in contributes to if you're in a CRZ city.