Topic pvp druid heals now are bad.
90 Troll Druid
Not only druid heals suffered from the new Battle Fatigue healing hotfix, but priest and monk heals were affected big time. Druids alone in T2 pvp gear can only keep a target alive while in Tree Form/Nature's Virgil. Druids heals were perfectly fine, disc need a buff in heals, and monks also needed a buff. The only classes that needed this 15% less healing done in combat was probably Holy Paladins, and Possibly Shamans. Now healers can't keep up, and it promotes Cleaves. I'm not baggin on any classes, I'm just saying the druid/disc/monk heals need to be looked at.
There used to be a niche for each healer.
high movement= druids
now it's just pallies and shamans and the rest are easy kills (in comparison)
Also, i didn't list holy priests cus in cata they weren't really great. Not unviable, but not optimal. And monks just kinda got thrown in and told to make a square peg fit in a round hole.
Burst is still too high, nerf to druid healing made us pathetically vulnerable, and GC thinks we are fine.
Both in PvE and PvP, they will not change us.
This 30% healing debuff is just insane with the amount of burst existing right now.
Its not only warriors and mages... but hunters, ferals, frost dks, etc...
Any time we take a stun without trinket cd we are dead if they can pop cd's right now, even if we use the defensive CD's.
To reduce healing by 30%, they need to add extra value for healer resilience to reduce their damage taken by 30%.
We will still heal our allies less, and enable pressure outside CD's, but would not turn us in big red targets, both in Arenas, BG's, RBGs, and in world pvp.
Right now playing as a healer in pvp is just not fun.
If they keep with this, healer population will decrease dramatically in the next months, and this is very bad to the game.
Druids heal are definitely weak now. I just had my Mage die while I was in tree spamming regrowth. To nerf all healing like that only creates more issues as each class functions differently. Some classes like hpals and shamans needed that nerf cause they over healed. But blizz is completely ignoring all other healing specs. Before I thought our healing was balanced where if my team mates had good synergy with our crowd control I could keep people up but now it's not always the case. I have to spam regrowth way way too much and use ns for heals instead of cc.
Please blizz fix the healing this recent patch fixed two classes at the expense of three others.