So...gonna generate discussion. Lets talk druid magic. I know how I play it--after 21 years of playing one, i've got a definite sense and style in RPing as a druid. For myself, at least, I play it off as its not necessarily the druid's personal power. The druid's strength comes from the life around him and his relationship with the very energies of Life and Creation. The druid calls, and life itself answers. A bloody wound on a comrade? The druid pulls ambient energy from living things nearby, and uses it to supercharge the friend's lifeforce and own internal healing, so the wound closes rapidly. (ALA Wolverine.) An enemy attacking? The druid calls out to the natural world for assistance, and the plants answer, whipping up to trip and tangle the enemy--or perhaps a mass of small, biting insects comes instead, getting into the foe's clothing and armor, and just creating an awful distraction. (My personal favorite for insects is to summon a swarm of chiggers. Those things are a pain...tiny, impossible to squash, and when they bite you, you KNOW it. Also, they're everywhere.)
Of course, in my RP, this is a double edged sword. If the druid attunes themselves to a particular place--meditation, tending the living creatures on a regular basis, all that....then the life is more ready to answer. But if he goes to a place he's never been, or ignores the life....then it may not be as ready to answer. It may even have to be forced--which of course leads to my other classification of druids.
Dark Druids. Not necessarily fallen or corrupted, but to me, these are the kinds of druids who represent the darker, more aggressive side of any primal magic. Instead of asking, they take. Instead of calling on aid, the command. To fight an enemy, they may simply choose to rip out his life energy and leave him weak, or to simply snuff it out. When healing, they may pull the required life energy from nearby plants or animals. When taking a form, they dont petition the animal spirit (see the old bear druid form quest), they may simply consume the spirit, or else force the form from it.
If played right, dark druids can be nasty antagonists, or just not someone you'd want to meet on a bad day. Its like...one part pissed off druid, one part mad-scientist.
Then of course, I look at the elemental associations. To me, druids and shamans are two halves of the same class. Druids major in life and minor in elements, while shamans major in elements and minor in life. That of course is where I play the difference. To summon a thunderstorm, for example, a shaman speaks to the air and the water itself. For a druid to do the same (see Hurricane), I play them as calling to the life energy that exists in even the elements. (After all, what is a fire elemental, but Fire, given Life? This precept is of course a major theme in the story "Unbroken" about Farseer Nobundo.)
But thats me, pulling not just from wow lore, but 21 years of playing a druid, and personal religious studies and beliefs. How do you guys interpret druid magic and RP the stuff out? Am curious.