Did I just need to pre-emptively pop Dampen Harm?
(edit: Yes, I said "hard-hitting" and "LFR" at the same time, shut up shut up shut up I'm not that good on my Monk, shut up :-P)
02/17/2013 05:51 AMPosted by Leeflowthere's a "request sticky" on the top right of the page =o
It's worth mentioning with 6k rating I had all the chi I possibly wanted. With Chi Wave/Zen Sphere out of chi cost, you only have to worry about Bok, Guard and PB. So my personal opinion is that more 6k haste is overkill (like I said multiple times, feel free to tinker your personal number, it's just MY opinion). I played with my dps set that has 7.8k haste just to check, and like I said, I was just using PB a little more often.
I think the proc trinket for tanking is a pretty bad idea. What happens when it procs during a 'not on the boss' phase?
I'd rather have a clicky, or a proc for haste or something.
This trinket is interesting to use on "constant dmg fights". Fights with a lot of downtime, tank swaps etc, I agree it's not the best in the world because you can have several procs "wasted" during moments you are not tanking.
But for fights with constant dmg, I think it's a very solid choice, because the proc is really powerfull. Even randomly, short moments that you are negating a LOT of physical dmg are good.
it's not meh .. it's one of our best stats.Dancing steel is 1650 agi.
the problem is that since gems have pure stats at the half of ratings, it's not really worth to gem for agility. Specially because we still need a lot of expertise in the current gear.
as explained, there's even some builds that use agility in gems.
but in enchants or itens, if you get to choose between, say 150 something, or 150 agility. Agility is better.
02/21/2013 04:01 PMPosted by GuidanceIsn't that basically the same thing as a gem? 1 Primary or 2 secondary stat?
I know monks are changing in 5.2, will the loss of crit and mastery during the proc time (it's changing to 10 seconds?)be meaningful? Are they changing monk mastery, isn't that supposed to be your worst stat (now)? Or is it just so MUCH mastery you get from it that it'll be worth it?
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