Most Overpowered Class in 5.2?

80 Gnome Warlock
2225
So i have a 85 warrior at the moment going to probably play it in 5.2. But i was wondering what other class should i level up so that i can be op come next patch. I was thinking rogue possibly? What are your guys's suggestions?
Edited by Squeechies on 1/5/2013 7:57 PM PST
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90 Blood Elf Hunter
5620
i will put my money on monks .
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90 Draenei Shaman
11905
Play a gnome holy priest, you can get out of anything with racial, and you get a heal that when someone dies they dont die lol, than if you happen to die , you can still heal omg op much? ya holy priest is the way to go :~)
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90 Human Warrior
8715
Rogues. They are hitting like trucks with T2 so with buffs...worst than Cata.

And I don't know what else. Warriors have a huge uptime on targets, they are annoying.

On the other hand. Holy paly and resto druid CC is out of control. trully it's game breaking.
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80 Human Priest
3225
Warriors, rogues, and monks are pushing out near unhealable sustain damage on the PTR, with Warriors being the best. That TFB change has made warriors flat out stupid. Rogue openers are pretty much - (blow defensive cooldowns or die), and once monks get 20 stacks of tiger brew it's pretty much GG since every minute with 10stacks + trinket they can do insane damage/pressure.

Oh and now that every rogue has step + prep you can not get away from them. They are just as bad as warriors pre-avatar nerf.

Season 13 is going to be funz...
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90 Tauren Druid
8490
Rogue.
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90 Worgen Rogue
12575
Make toons on the ptr and find out for yourself.
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90 Gnome Priest
6015
Rogue , Unholy dks
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90 Undead Death Knight
5785
Rogues. They are hitting like trucks with T2 so with buffs...worst than Cata.

And I don't know what else. Warriors have a huge uptime on targets, they are annoying.

On the other hand. Holy paly and resto druid CC is out of control. trully it's game breaking.


Resto druid CC in 5.2 is out of control? Really? Cyclone shares a DR with basically everything in the game.
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90 Orc Warrior
5850
Can you show that warrior damage is significantly increasing?
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90 Blood Elf Paladin
17360
01/05/2013 11:00 PMPosted by Primiez
Oh and now that every rogue has step + prep you can not get away from them. They are just as bad as warriors pre-avatar nerf.

Dmg aside you're saying a 24sec cd gap closer + prep= 12sec gap closer, 30sec gap closer, with a 20sec immunity to all snares and roots.

Overtuned burst is one thing but lets not just act like everything is god mode.
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79 Blood Elf Rogue
990
I dind't see any buffs to rogues dmg in 5.2

It looks like our mobility/survival is buffed with prep being baselined, then there is the added auto attack to ST but that isn't that popular of a talent, Marked for death looks like a better choice.

If you can handle a rogue now (5.1) their dmg isn't any diffrent in 5.2.
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90 Night Elf Hunter
5530
oh you want to be OP?

survival hunters, they're gonna be everywhere. check it


This is a joke right?
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90 Blood Elf Death Knight
14875
dks.
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