I would like to sugest the following (if already sugested, sorry, but there are too much pages to read D:)
Edit: as I thought, it's already suggested, so I keep with it :D
Remove upgrade only for epics.
I sugest it because as a casual player, until I had enough item level to join 470 LFR, I used to improve my blues with justice points... (it took me +/- 3 weeks, sadly with no items from LFR 460...)
If the voidbinders didnt helped me with this... I think I would still be locked under 470 =(
Sorry if I couldnt express me too clear, but english isn't my primary language.
Okay,So there is a difference. I have grinded heroics and LFR on my warrior every week for 5 consecutive weeks and have yet to reach 470 il. I find this a complete discouragement from pve and seeing as I am a tank their is LITERALLY only one tank set IN THE ENTIRE GAME from heroics. I am missing a 463 helm and pants. I ran heroics one after another non-stop for 4 days and did all heroics an average of 10 times each in about 1 and a half days. I find that the practicality in the drop rates on tank gear is in-balanced and encourages most tanks to get carried in low raids like Moshu'gan (or grind the ridiculousness of the golden lotus rep for vendor 476 epics)
The only possible way for me to get even 465il atm is from upgrading and I still lack which seems to me a waste of development time in all due honesty.
Oh, so all the mal gear I have that needs upgrades will never be upgraded after patch... that's a shame, I thought I was going to do a ton of normal BGs for honor to upgrade them (as I thought others would - making normal BGs packed with action)... but that's gone?
That really takes the shine off 5.2 for me - I thought most of these changes were to encourage play, not discourage play. (I don't raid, I won't raid, I don't give a crap about raid gear, and I never will - so stop hurting my PVP experience for reasons I don't care about).
So again, it will be a game I play for 1 day a week to cp cap? That's too bad. I wish Blizzard could find a way to make the game fun to play for 7 days a week... is that too much to ask?
So,Here is the problem with your comment. Alright so I totally agree with the aspect of encouraging people to do random BG's and to actually play after 1 day a week for cap. Heres something you have to understand with that. If you increase the amount of people queing into Arenas and RBG's (Playing after cap) you get a HUGE cluster in the 1500 and 2k brackets. This literally makes it a field that makes players that would otherwise pass it up with ease lose rating and get caught up in the trench along with the others. The only upside to increasing the quantity of ques in arenas and RBG's is the fact that you would hardly get farmed or farm another team due to you fighting a different team every match.
I can see where you're coming from but it would lead to disaster if this happend. Blizzard made a huge mess up when they released upgrading. It is something that truly should not exist.
If you are full malevolent with 0 upgrades but you have t2,Someone who has full upgrades and full malevolent can EASILY out damage and out tank you without even trying. I feel like this is something that is broken.
You either have t2 be godlike and roflstomp everyone who doesn't have it,OR it gives nothing special and is SOLEY for transmog and looks.
Thats just my sense and hopefully some agree,to those that don't you are entitled to your opinions and if you have a good point that can be backed up then all the best to you. :D