Bad idea. Particularly the High Elves. 0/10.Just Say "NO!" To World of Elfcraft.
You guize. Srsly. Whole threads. Not worth it. Plenty of other reasons why this idea is bad. Specifically having to zone jump like in Cataclysm with everything spread out and ish. Made Cata leveling/grinding feel stupid. Whole expac felt disjointed.
Stopping playable high elves is a worthy cause in my estimate. Sorry but every post I see that has someone demanding/asking for them, I'll be there offering a counter-argument telling Blizz "No we don't".
01/10/2013 06:52 PMPosted by Kiirraaso i don't see why people are so anti elf? War hammer,Lord of the rings, and plenty of other fantasy settings have plenty of elves. High elves already exist just let them be playable whats so wrong about that?
That's just it though. Warcraft isn't "just another fantasy setting". Sure they have elves, but their elves are done differently. There you find your average light-skinned Legolas or Galadriel lookalike who's always wiser than mankind siding with humans against orcs. Here, "Legolas" has a rather severe case of narcissism and is siding with orcs against humans. It's one of the things that sets Warcraft apart from LOTR and the LOTR-wannabes.
True they did Blood Elves for the Horde more to balance out the population differences, but who cares? It still ignores the "Rules of Tolkien" that some people insist all fantasy MUST follow.
Playable high elves, to me at least, would be Blizzard conforming to that rule and shuffling WoW into the same wannabe-Tolkien slop bucket. I'd rather avoid that and it's why I say all high-elf wannabes would be much happier playing Everquest, LOTRO, WarHammer, or waiting for Elder Scrolls Online.