in that thread:
We pretty firmly believe the questing experience is just wholly better when you can't lift off and set down wherever you like, frog leaping from quest objective to quest objective.
When I started playing this game, some 7 years ago, questing was fun and interesting. While I didn't like having to fly across the world four times to complete one quest, I did appreciate big, epic quest chains.
Today, questing is a painful, miserable chore. In fact, Cataclysm 80-85 and Pandaria 85-90 were the worst questing experiences to date.Part of that is my fault.
I treat it like a chore. I accept a bunch of quests at the hub, hop on my flying mount, jump from point to point using the marks on the map and turn them all in. The sooner this is finished, the better. Leveling 85-90 was just a long miserable quest grind. I was irritated that many of the initial quests were cinematics you can't cancel or stupid mini games involving vehicle bar buttons. They were time wasters. Watching a story from 3 or 4 different characters view was just awful.Part of that is Blizzards fault.
They've made questing almost absolutely linear to control your progression path. We don't have the freedom we did in Vanilla, Burning Crusade or even WotlK. I'm not exploring the world and questing for the good of the people - I'm just following a list of chores that Blizzard gave me. I'm treating it like chores because its designed like chores. Pandaria was
less linear than Cataclysm, thats for sure.
So now we are in a position where if you remove flying mounts from questing, your just gonna irritate of people who are trying to do your list of chores.
Everyone has their own idea of fun. Personally for myself, getting X items and killing X mobs in each zone from every hub isn't fun. Mandatory requirements to complete a hub before moving onto another hub or zone isn't fun either. What happened to epic quest chains with rewards worth getting? And were Mara chain / ZG hammer / Seal of Ascension / Kara Attunement / Alcatraz key type quests SO horrible we'll never see them again?
Is there some blanket rule now that no quest in WoW may take more than 10 minutes? Maybe people complained about epic quests that took an evening to complete. Did they realize they'd get a chore list of 30 quests that take 5 minutes instead?
The Pandaria questing model makes it even worse. There are so many daily quests and rep grinds in the current model, people don't have the time, will or desire to level alts this expansion. Thats pretty bad. Adding in more time sinks and more nuisances to complete new chore lists (on top of our daily chores) AND pulling the flyer is just a jerk move
So long as the quests given are just another "chore list" handed to us by Blizzard, players are not going to be happy if you intentionally make it harder to complete those chores or add time delays keeping us from completeing your chores.
And just to say
WotlK was the best leveling I've experienced playing WoW. Several zone options. Hub and quest chain options. Good, solid dungeon quests and chains. Absolutely enchanting story and lore (I seriously waited years and years after WC3 to see Arthas as the LK again)