Total loss of respect for blizzards blues...

90 Pandaren Monk
12645
100% honest here... and I am really trying not to bash, but stating a common opinion.

If you wish to retain any respect for GMs, you need to ignore every word Draztal says. The guy is simply poison who doesn't give real answers, and never has (at least from what I have seen). His posts have always been very belittling to players and represents the very reason people so often get upset with gaming companies: "if you disagree with us, too bad, we are right and you are wrong."

You can see how great the community of this game can actually be in most threads started by GC, because you can see he actually cares about this game greatly and wants genuine feedback in order to make the game better. You can tell GC actually cares about the customer's opinion and wants to make WoW the best game it can possibly be, and the players greatly, greatly, greatly appreciate that.

And you can see how terrible the community of this game can actually be in every single thread where Draztal posts. I love Blizzard and the wonderful games they have put out, and while I don't always agree with all of their decision making when it comes to what is best for the game, I know they genuinely are trying to make the game better for the community at large. However, every time I read a Draztal post (especially those he posted during Dragon Soul), I want to throw my computer and swear off Blizzard forever. You are better off not reading blue posts in the EU.
90 Tauren Paladin
13105
01/16/2013 07:24 PMPosted by Blackened
So developing daily quests is the best you guys can do? I mean how long do you think casual players can stand doing the same ole' over and over again?


Two expansions of casual players grinding the same old Heroics over and over again. I think they can stand it for quite some time when it involves them doing as little as possible and reaping as much reward as possible for it.

Surely you have developers that can be a heck of a lot more creative than that boring mess. I have said it many times that epic daily quest chains that end with the rewards would be more creative than the same ole'. I mean it is supposed to reflect the story of the zone am I correct? Why not have a Quest chain that tells an incredible story and each day you can do about the same amount of quests per day.

Each day you enjoy more and more about the faction and zone etc...and by the time you get to the end of the story which takes about as long you are rewarded! See it does not take much to think of something different to keep your players entertained:P


Because what entertains you most certainly entertains someone who is doing this same quest chain eight times on different alts.
100 Gnome Rogue
21975
I'll never understand why people hate questing. Its the FIRST thing you do in the game and its what attracted me to the game in the first place. I understand there are alot of other things you like doing more, but quests are a major part of the game.
94 Orc Death Knight
6000
Tabards were bad because you got rep AND dungeon gear at the same time. Split em up by getting no drops with a tabard on and place a daily/weekly limit on the amount of rep you can get, problem solved.
Edited by Negåtive on 1/16/2013 7:31 PM PST
100 Night Elf Druid
11785
You know what makes me really mad and is a huge disappointment to the community? The Blues reps.

I always looked up real high and with respect to the dev and blizzard blues.. But all the time people give their thoughts and opinion about how broken the daily grind is and how horrible the roadblock has been for casuals that can't spend a million hours doing dailies outside work/school/family etc etc..

I lost a lot of respect because ALL I have read from them have been "Excuses and dodgy answers" I would love them to MAN UP and at least agree there is something wrong, it doesn't take a genius IQ to see how broken the new idea of dailies has been.

But it's always a misleading answer or an excuse like "You are not forced to do dailies" Answers that make absolutely no sense at all.. And I totally agree with the blues being so deceitful and defensive towards the community *You guys used to be better, REMEMBER those days?* If you guys say something bad about the people you work for, you are in trouble.. But if you have nothing REAL to say please refrain from doing so? Because we aren't stupid; we can tell when an answer is totally full of it like they have been every time blizzard blues have anything to say about "Mists of Grindaria" or like a lot have been calling it.. "Mist of Dailycraft".

The problem is you guys went 180 degrees in the opposite direction which was removing tabards and adding a million dailies. This wasn't a healthy balanced solution. You preferred option A and completely ignored B. IF you guys would have dailies and tabards; it would be a perfect balance of opinions. The daily lovers will do their dailies even if theres tabards and the ones that don't have time for them could do the tabard runs. SIMPLE SOLUTION......

By the way... This read is very interesting too *link at the bottom*: Sadly is in the EU forums.. The Game master replying to the players is a perfect example of how pathetic their 'voice' has gotten when speaking to the community.


Not a) getting your butt kissed, or 2) getting the answer you want equates to excuses and/or dodgy answers.

I have great respect that the blues have been standing up to people who are being ignorant arrogant selfish jerks and calling them out on it. I totally agree with blues -- this game has never had so many options available for players. But so many people address the blues in the most vitriolic ways while being so self-absorbed that they don't even know a box is there to step out of. I have no respect for players who are so self-involved that they'll blue-bash all because they think they're being disrespected because their butt wasn't kissed and catered to.

To the blues, I am so very glad that some of you have decided to say what needs to be said instead of getting verbally bashed by someone who clearly lacks any ability to think of the big picture.
90 Undead Warlock
8650
01/16/2013 10:53 AMPosted by Blutarsky
I think they show remarkable restraint given the nature of a lot crap that gets posted.
90 Human Warlock
10245
Questing is an essential part of World of Warcraft. In the past, we've opened up hubs of daily quests tied to a specific storyline, but not necessarily integral to that expansion's theme. This time around, we worked to expand the storyline by coupling the lore of Pandaria and the various zones you adventure in with the daily quests that become available. The ultimate goal is to provide players who aren’t raiding, and who do enjoy questing, something to do at max level beyond grind heroics. One of the main complains in Cataclsym was there was nothing to do, you sat in Stormwind and queued for stuff. Daily quests, if you want to do them, do in fact lead to getting more people out and about in the world. Giving people something to do outside of instances.

We still very much believe players do not have to partake in daily quests to progress. Items that can be purchased from a Quartermaster can easily be matched by items earned through raiding and PvP. What it all boils down to is each individual’s play-style. There are those who will only want to run dungeons and raids; those who only want to PvP; those who only like to work on their farm and do some Pet Battles; those who only like to earn achievements, and any combination in between. We’re trying to appeal to millions of different types of players as best as we can, and we understand that not every piece of content or decision is going to be everyone’s favorite. That’s why to a large degree you can pick and choose what you want to do. It may not always be the most efficient, but the option is there. You've specifically seen that we’re listening to feedback in the addition of the Grand Commendations which not only benefit your alts but make the Revered->Exalted run that much shorter. You’ll also see some changes to reputation gains in Patch 5.2 where a player can champion a faction and earn reputation for their first heroic and scenario runs of the day.


I think a lot of the complaints regarding dailies is that the valour gear is sold by a faction who you can ONLY rep up with by doing dailies. This change was hard to swallow for casuals as we had years of badge gear/points gear being sold by random vendors.
90 Dwarf Warlock
17395
Questing is an essential part of World of Warcraft. In the past, we've opened up hubs of daily quests tied to a specific storyline, but not necessarily integral to that expansion's theme. This time around, we worked to expand the storyline by coupling the lore of Pandaria and the various zones you adventure in with the daily quests that become available. The ultimate goal is to provide players who aren’t raiding, and who do enjoy questing, something to do at max level beyond grind heroics. One of the main complains in Cataclsym was there was nothing to do, you sat in Stormwind and queued for stuff. Daily quests, if you want to do them, do in fact lead to getting more people out and about in the world. Giving people something to do outside of instances.

We still very much believe players do not have to partake in daily quests to progress. Items that can be purchased from a Quartermaster can easily be matched by items earned through raiding and PvP. What it all boils down to is each individual’s play-style. There are those who will only want to run dungeons and raids; those who only want to PvP; those who only like to work on their farm and do some Pet Battles; those who only like to earn achievements, and any combination in between. We’re trying to appeal to millions of different types of players as best as we can, and we understand that not every piece of content or decision is going to be everyone’s favorite. That’s why to a large degree you can pick and choose what you want to do. It may not always be the most efficient, but the option is there. You've specifically seen that we’re listening to feedback in the addition of the Grand Commendations which not only benefit your alts but make the Revered->Exalted run that much shorter. You’ll also see some changes to reputation gains in Patch 5.2 where a player can champion a faction and earn reputation for their first heroic and scenario runs of the day.

On a personal note, every single person I work with is absolutely, 100% dedicated to their job, to this company, and to our games. Your concerns are our concerns. We may not always agree with you, and you may not agree with us, but in those disagreements we can try to have a conversation and come to understand the motivations of each other. The goal here is to better explain why we’ve designed the game the way we have, rather than disagreeing to disagree.


Words. Words. Words.

All this could have been accomplished by implementing daily hubs (coin and VP rewards included of course) as they are, but keeping the VP rep requirement free.

People didn't feel compelled to the dailies (at the start of MoP at least) because dailies are super exciting and awesome. People felt compelled to do dailies because they felt punished for not doing them.
90 Tauren Warrior
10620
Adding the rep tabards was a huge mistake. It made people lazy, or for newer players it's what they started with either way bad form. I would have rather had rep gain stay the way it was. Then we wouldn't have to hear all this crying. I HATE dailies, so I don't do them. Guess what, I have fun in the game still.
90 Night Elf Warrior
15335
01/16/2013 07:10 PMPosted by Crithto
You’ll also see some changes to reputation gains in Patch 5.2 where a player can champion a faction and earn reputation for their first heroic and scenario runs of the day.


This is a positive move.


I think a lot of the complaints regarding dailies is that the valour gear is sold by a faction who you can ONLY rep up with by doing dailies. This change was hard to swallow for casuals as we had years of badge gear/points gear being sold by random vendors.


Very well put. Most people dont hate the dailies in truth, they hate the fact that dailies grant them access to something that they then need to earn currency for elsewhere more efficiently.
Edited by Laeriel on 1/16/2013 7:39 PM PST
100 Night Elf Druid
11785
01/16/2013 07:36 PMPosted by Unstabull
Adding the rep tabards was a huge mistake. It made people lazy, or for newer players it's what they started with either way bad form. I would have rather had rep gain stay the way it was. Then we wouldn't have to hear all this crying. I HATE dailies, so I don't do them. Guess what, I have fun in the game still.


I LOVE your name. Had to tell you that.
Personally I like the dailies. The only thing I didn't like was the long rep grind with the golden lotus in order to unlock more rep.
If I get tired of doing them... I DON'T DO THEM, it's not hard, it's not rocket science. You don't need the valor gear for raiding but it certainly helps.
It's still not a requirement, and it's a very nice way for me since my realm is dead and my guild not raiding ot get some decent gear so when I do transfer realms, I will at least be caught up tierwise and able to raid with whatever guild I do join.
I'm a not a casual, I'm not a hardcore. I'm in the middle. I am tired about all this qq wahhh blizzard makes the game too easy they're catering to casuals, yet here the op is qqing waaahh the game is too hard for casuals. WHAT DO YOU WANT OP, DO YOU WANT BLIZZARD TO JUST MAIL YOU YOUR GEAR SO YOU DON'T HAVE TO PLAY?
95 Human Monk
15725
People were bored in Cataclysm because you added a limit to the talent trees, effectively killing hybrid specs, threw away the Path of the Titans idea AND the Underwater Raid, and left Dragon Soul there for almost an year without content updates. Honestly, what did you guys expect? The design flaw existed, yes, and it was on you.

The current LFR with it's abysmal drop rates + duplicated loot does not help one bit. Try to balance your greed for subscriber money with a good effort/reward ratio for players, and you will get actual profit. I predict heavy losses in subs if Blizzard persists in the Korean way of Grindfest RPGs.

Now, releasing daily quests as the sole "content" of a patch is a HUGE letdown. Get at least one new dungeon each patch and people will complain a lot less.

Also, unlink VP gear from reputation vendors. That was the worst idea of all time.
Stop forcing the players to grind for the sake of gear, and make getting said gear fun (i know, relative, but most players, better yet, almost all players loathe having to do the same old quests every single day for the damn gear. Leave rep grinds for professions and vanity stuff, leave the gear alone).
gearing today is far less of a grind than it was back in vanilla... do we not remember dkp - mages spending hours pre-raid making food etc... how many months did it take for one piece of gear...
blue pushed the party line a bit stringently - honestly it's probably a post blue should have simply ignored. The EU OP was voicing his opinion - the game is hard on casuals - and to him he feels compelled to drop a significant portion of his play time grinding stuff he would rather not do. If that's how he feels so be it - dont tell him he's wrong - but please dont push battlepets on him as alternative endgame content.
"You want to eat steak but not pay the price for it?" We all know the answer is going to be 'you cant have steak...' but dont add 'here i can hawk some gristly phlegm into a napkin for you' - it's not necessary.
90 Tauren Warrior
10620
People were bored in Cataclysm because you added a limit to the talent trees, effectively killing hybrid specs, threw away the Path of the Titans idea AND the Underwater Raid, and left Dragon Soul there for almost an year without content updates. Honestly, what did you guys expect? The design flaw existed, yes, and it was on you.

The current LFR with it's abysmal drop rates + duplicated loot does not help one bit. Try to balance your greed for subscriber money with a good effort/reward ratio for players, and you will get actual profit. I predict heavy losses in subs if Blizzard persists in the Korean way of Grindfest RPGs.

Now, releasing daily quests as the sole "content" of a patch is a HUGE letdown. Get at least one new dungeon each patch and people will complain a lot less.

Also, unlink VP gear from reputation vendors. That was the worst idea of all time.
Stop forcing the players to grind for the sake of gear, and make getting said gear fun (i know, relative, but most players, better yet, almost all players loathe having to do the same old quests every single day for the damn gear. Leave rep grinds for professions and vanity stuff, leave the gear alone).

So you see a plate leg drop 3 weeks in a row, whats the difference from the way it was before? Oh yeah, you don't have to worry if you are going to win the roll. Blizz those bastards are making my sanity secure. I hate you, I unsub.
I raided kara every week the entire expansion trying to get the bow from prince to drop, never did. RNG is RNG deal with it.
90 Blood Elf Priest
SSC
12740
The problem was not the dailys themselves but what you gated behind them. It was very eazy for a player to feel forced to do them and it was very eazy to fall behind and not be able to catch up. This has been the reason that people view them as something you must do. If your wanting to raid normal raids, many raid leaders will expect you to be doing them, it's either do them or lose your spot to someone that will.
90 Tauren Warrior
10620
Did anybody consider that they may have taken it just a bit too far? Offering the paying public an alternative to the same end result, tabards versus dailies would be a good thing. There is no rule that the says that running heroics can't have the same daily cap equivalent as running dailies. Outright refusal to even consider such an action to me means that there was another reason for putting dailies in, in the amount that they did.

And if they put tabards in then people would complain that there's nothing to do. Every single option has the people that will complain about it. The only answer for them is to pick something and put up with all the people crying about that choice.
90 Tauren Warrior
10620
01/16/2013 08:00 PMPosted by Sweetpeaz

And if they put tabards in then people would complain that there's nothing to do. Every single option has the people that will complain about it. The only answer for them is to pick something and put up with all the people crying about that choice.


So, it's not that there isn't an alternative, you just feel that people will complain so doing nothing is better than something?

Some people will complain, if it keeps 1,000 people from leaving to put a tabard which requires no design work in it's better for the game.

Another way of looking at this is this, nobody will quit because they have a choice. They may quit if they don't have one.

There were people that complained about tabards, just they they complain about lfr is trivializing the game and making it easier for casuals. Yes it was the hardcore players that were complaining, but it was still complaining.
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