While the obvious solution would be to get more spirit, I don't think there's much more gear that I can get until we start killing more bosses. We've cleared MV (only one Will kill so far; we got stuck on Elegon for a long time), killed Vizier in HoF a couple times, and are working on Blade Lord. I've been spending valor upgrading trinkets, shield, and boots (the armory doesn't seem to be showing these), but I'm not really sure where to go with it next as most everything else I have will be replaced once we get further in progression. I do realize that the sha-touched mace is better than the sword, but Empress refuses to give it to me (Would the normal mode mace from Will also be better than the LFR sword because of the spirit, if it drops, or should I stick with the sword until I get either the LFR or the normal Empress mace, given that normal Empress is still a ways off? I was using a blue weapon before I got the sword, so the sword is really the only option for now). I could swap a few gems for pure spirit ones, but I don't feel like ~400 spirit is going to make enough of a difference to keep me from running out of mana halfway through a fight. I have all five pieces of tier; normal hands from Sha, and LFR for the other four slots. I'm currently going off set with my chest because of the spirit/mastery on Chestplate of the Forbidden Tower, but I also have Six Pool's Open Helm, Paleblade Shoulderguards, Legplates of Sagacious Shadows, and Ambersmith Legplates if any of those would be a better choice (the only one I think I'd really consider as a possible side-grade/upgrade would be the legs from Feng).
As far as spell choice goes, I know Divine Light and Holy Radiance eat mana and try to limit them when not absolutely necessary. Looking at logs, my overhealing on Divine Light tends to be around 5-10% (and was even 0 on our first Will kill), so I don't think I'm using it excessively. Holy Radiance looks a little higher, but not to a level I'd consider excessive. I use Divine Plea generally around 75-80% mana, then on cooldown. I try to use throughput cooldowns like GoAK and Avenging Wrath when needed, as well as the various Hands (HoSac on tanks, HoP to prevent deaths on Attenuation, clear Wind Step, etc). I usually use Eternal Flame, Divine Purpose, and Light's Hammer, but do situationally switch to Sacred Shield, Holy Avenger, and Holy Prism.
Logs are here: http://www.worldoflogs.com/guilds/97929/
This is my first tier raiding as a pally (previously a resto druid, and cleared post-nerf hDS as a resto shammy after the druid's group took a break), so I'm sure I still have more to learn, but I don't feel like I'm doing anything blatantly wrong, so I'm not sure how to manage mana better. While I know that as we progress further, things'll get easier (I won't have to ask for boomkin innervates on Will once the tanks get more practice dancing, for example), I also feel like I should be doing better at mana management on the fights we do have experience on (i.e., I shouldn't be sitting there waiting for enough mana to regen to cast something at the end of Stone Guard). Do any of the more experienced pallies out there have any tips for me? I'm not looking for "Tell people not to stand in stuff," or "Have the priest do this in this situation so you have less to heal," or other critiques for the rest of the group. I'm looking for ways I can improve as an individual healer so that I'm not sitting there at the end of a fight waiting for enough mana to cast something, going "Please don't die, tank, please don't die!" Any advice on specific fights would be welcome as well.
Thanks in advance. :D