I do like this idea, but still the fact that a lot of 25 mans are falling apart because of those 10 people who wish to do only 10 mans because they "believe" It's easier this way.
You say you don't wish to slap the faces of those 10mans
01/23/2013 09:00 AMThat said, we’re also concerned that over-rewarding the 25-player guilds—if, for example, we went back to a higher item level across the board for 25s, as was the case for Icecrown Citadel—would feel like a slap in the face to the many 10-player raiders out there, who are the majority of our Normal and Heroic raiders.
Posted by Crithto
So you care more about slapping the faces of 10 people than slapping 15+ people to make those 10 people happy to move to just doing 10mans instead of doing 25mans? I do see your logic in this new change and as i said before, this is a great idea, but our guild on our server is the only 25man raiding guild left and we do not want it to be the last. Before the change of the item lvl on 10 vs 25 basically felt like if you took the extra item to get 25 people together to kill the boss, you got not only extra loot for people, but better loot, because you took the time to work together as a bigger team to kill these bosses than just grabbing 10 of your buddies together and running in on any day of the week and killing them to get the same type of loot that the 25man just did but without that extra work of getting more people to join in.
I honestly do not mind 10 mans. I do them myself from time to time and i see them as an easy way out of having to deal with 15 other people that might be sucking on DPS/Healing/or even tanking. But the extra time it takes to get 25 people together and to work together as a bigger team to kill a boss, feels so much more rewarding than just getting 10 of my friends together and going in and killing it on 10man. I do hope a lot of people see where i am getting at with this and if not, i only suggest going back to the whole different gear item on 10man vs 25man.