Okay the current state of play for healers is bad. We get trained with no way for us to get away. AT ALL.. but god forbid 4 or 5 people try to kill that warrior that can self heal for 30% of his life and do attacks that heal him a portion of his life back as well. Or how about the death knight that sits at 1 hp for 4 or 5 seconds impervious to death. that can still dish out 50k+ hits.
I want to see melee not be able to spam attacks any more I want to see cooldowns on ALL their attacks, except whtie attacks. NO MORE BACK TO BACK SPAMMING FOR MELEE. GIVE US CASTERS AND especially healers more an ability to really get rid of their attacks. How about we be able to interrupt them mid swing or stun them back to back to back so they can't get a single attack off. TOO MANY INTERRUPTS AND TOO MANY STUNS ARE AVAILABLE TO EACH CLASS TO SHUT DOWN HEALERS!. Do hunters really need to entrap me, stun me with their pet, stun with with their scatter shot, silence me with their silencing shot, all the while not even skipping a beat on their massive damage they can do..
Or how about warriors... charge (stunned), shockwave (stunned), pummel, charge again, fear... ITS NOT NEEDED with the ungodly and unnecessary nerf to healing. How am I gonna get hit for 96k, 89k, 50k, 40k, 11k, 14k before I can even get out of a 1.5 second stun and then when I go to heal I get silenced or charged and have it happen all over again. Or if I use my Nature's Swiftness after taken all that damage and seeing a big old 20k healed.. makes me want to just delete EVERY CHARACTER AND DELETE MY ACCOUNT... I say you owe me 15 dollars for every month for the past couple years for making this class damn near unplayable. I shouldnt have to rely on other people (people to peel) to be able to PVP. I should be able to hold my own ground! I shouldnt need peels, I should be able to do to them what they are doing to me! I should be able to disarm them I should be able to stun them and I should be able to "lock" them out of being able to use 2hand weapons or 1 hand weapons or shield.. WTF EVER. YOU WANT TO BALANCE PVP and you're not!!! Making some abilities work again mobs but not players is what needs to happen.. NOT NERF the class because it's too much for PVP.. HOW ABOUT GIVING MELEE an AUTOMATIC 15% reduction to damage and then add in Resilience rediuction on top of that. It's not balanced when a player can hit me for 90 to 100k back to back and I can land a heal for 20k. its bull!@#$.. and and the heal better be instant cast or i'll get locked out or silenced or stunned or feared.... FIX IT BLIZZARD OR I AM GONE ohh wait I can root them... nope... sorry you gave them a way to break out of that... ALL CLASSES CAN ECSCAPE OUR CC With CLASS ABILITIES AND I HAVE TO USE A TRINKET!!! I CANT BREAK SILENCE!!! My yearly subscription ends in may. if things do not get better for healers. I will not be resubscribing. I have been a loyal member of this game since march of 2005 and this is the last straw for me. GET %^-*ing killed at full health by a druid before I can walk outside of his silence area of effect to heal. I guess giving people the ability to just silence me wasn't enough even, you had to make it an aoe. seriously do something about it.. ITS !@#$ING SAD...
I want to see healers with more ways of shutting down melee and ranged attackers. Specially shaman. our 35 second grounding totem... PATHETIC! our 12 second cooldown interrupt.. pathetic.. our stun on a 5 second delayed time.. pathetic.. how about you give those resctrictions to melee... How about giving warriors shockwave a 5 second delayed timer before it goes off! cause you know by the time my capacitor totem goes off it's either killed or people just move away from it AND it's on a 45 second CD!!