Stun removing freedoms for ret, bring it back
Unfortunately, that support role is not something that should ever be desired in Competitive PvP, because your healers should be competent enough to not need offheals.
So we fit in with Enhance shamans, low survivability, off-healer, throw some auras/buffs around.......and for all those factors we are both not competitively viable. Except for the fact that Enhance sham has some epic damage output to compensate their squishiness, and the #1 reason why they are better than us right now.
WE HAVE NO PEELS
Peels = absolutely necessary in arena, and unless you are with a cc-machine you can't do !@#$ all to lighten the pressure on healer (aside from Freedom/HoS all you can do is pop hard-cd defensives like HoP, or waste what little offensive pressure we have by FoJ the melee training our healer)
In RBG it is more slack, if you have some strong cc/dmg you can get by without major peels, since theres 7 others to peel for you. But unfortunately, without cds we hit about as hard as a prot paladin (and even they have a %^-*ing silence in their rotation)
So no, letting Freedom reduce stuns, would be op for duels (like every other "buff" ret has gotten) but as far as competitive PvP goes? We are still !@#$ed until 5.3
Stun is the most heavily used cc, why do you need to peel dps off a healer when theyre stunned when you could just remove the stun toss a heal and continue on the match.
Rets roll isn't off heals, it's utility and support. Large damage cd's and the ability to keep teammates alive till gib opportunities present themselves. Maybe learn your own class.
It will include a huge nerf to Freedom as well and probably require the removal of Clemency.
I'm sorry but Freedom removing stuns is just too powerful.
Just allow to cast the new Hand of Purity, Divine Protection, and Devo Aura while stunned.
and to stop it being overpowered via clemency add a debuff that stops it from clearing stuns for another 45 seconds (if it can clear stuns from allies also) or a 45 second ICD if it will only clear stuns of the paladin.
not saying we need it but thinking of buffs for the sake of buffs is nice xD
hell attach the out of stun to divine protection hit 2 birds with 1 stone (an out of stun and finally useable when stunned) lol
Having a stun/fear break is to powerful, especially tied with freedom where with clemency we'd have 2 plus bubble plus trinket. OP.
Yes ret needs something specific, adding a fear break/immunity to divine protection could work..
Tho to give us a 'niche' and make us more viable in rbgs ect.
I'd love to see an ability like (or added to) devotion aura which for RET ONLY is an AOE fear break and x amount of seconds fear (+silence, if added onto devotiin aura) immunity for all teammates within aoe range.
Would see ret bring something unique and useful to the competitive scene of rbgs or arena.
I've hear of some other ideas in other threads like
- aoe hammer of justice
- baseline Burden of guilt
And a few others, at first I laughed about it but the more I've thought about it, why not?
We need something n unique and surprisingly other classes have just as powerful abilities..
An aoe fear break/immunity would certainly be unique to ret and I don't think it's that crazy when you look at mass dispell, mass spell reflect ect.
After all, we pallies are ment to be able to fight against undead, warlocks, shadow priests, lichbourne dks.. We can fear their pets, dks in lichbourne and at some point we could fear demo locks but have 0 protection against them ourselves.
Please report any Code of Conduct violations, including:
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.