- I'd like a smarter loot system.
- As it stands you can get no loot or you can get an abundance of duplicate loot. This is not a smart system.
- I'm not asking for a higher drop rate of loot. Which can just equal to an over abundance of duplicate loot.
- I'm asking for a system that can determine what loot you need.
A smarter loot system means you get loot faster, without altering the drop rate.
In order to have a smarter system, the actual drop rate would need to fall to at least 10%. Probably further.
- Awarding loot you need does not equal to showering you with more loot. Because at the moment you could have been winning a dozen duplicate loot. A smarter system would effectively reduce that problem. Smarter does not always equal more. In a case where you have won nothing then, yes, a smarter system would reward that player more. But see the difference?
I think you're exaggerating on duplicates, but even if you're not, it's just something you need to deal with. My guild killed Heroic Amber-Shaper this week for the 3rd time and got 3 pairs of Agi leather boots. Still haven't seen the Str weapon. Still haven't seen a Prot leg token.
There isn't a difference in the overall scheme. Your "difference" still means that people will gear faster. And Blizzard is happy with the gearing pace. If they're happy with the gearing pace, then even if they changed the system to be "smarter," they would have to change something else to keep that pace. "Something else" would most likely be the actual drop rate of 15%.
Unless you're being sarcastic, badge of justice was justice points only reworded. A token system like that in ToC was just a better way to get the gear you wanted rather than farm bosses for random loot drops.
The whole of drops is never going to be a token system because Blizzard likes the thrill given when you kill a certain boss for a certain item. A token system means you could get the most powerful items earlier, which largely defeats the purpose of difficulty progression in a tier. Yes, I know you weren't necessarily talking about switching the entire system to tokens, but I'm addressing it anyway.
Anyway, Valor is your token system right now.
As for tier gear as tokens, that doesn't work quite as well for an organized guild and is exploitable by the cutting edge. They would run as many raids as needed to funnel the tokens to their main raiders, ensuring that everyone in their raids had the new 4 piece bonuses in a few weeks' time. Other guilds would funnel the tokens to certain people, doing the same thing on a lesser scale. Warlocks are powerful this tier, and their set bonus is good? Sorry everyone in the raid, gonna funnel the first ~12 tier tokens at the Warlocks. It just isn't a good system.
On top of that, in ToC, the Normal versions at the time had a cost of Justice points to upgrade. Do you want to return to that, too? A Justice cost would mean you needed to keep farming 5 mans for awhile in order to buy your tier gear. A Valor cost would mean you weren't spending Valor on other Valor items, meaning your gearing pace would slow down.