I think you also need to consider both healing output and raid utility.
For instance, a MW Monk should by all rights be able to "beat" a Resto Shaman on the meters on most fights. If you consider that the Resto Shaman is bringing:
- 10% extra health buff (not 100% reliable for every single person in the raid, but still extremely strong)
- Mana Tide
- Several powerful burst healing cooldowns
- Spirit Link
- Stormlash and Hero (the latter is only relevant for 10's without a DPS to cast it, but the former is always relevant)
- Various utility totems that may be useful at times, such as Windwalk or Tremor
Whereas the MW brings:
- Revival. Very nice for raid-wide AoE's that all strike at once, but pales in comparison to most other "raid saves".
- Life Cocoon, somewhat useful tank cooldown. Absorbs 200k or so, good if the tank is about to keel over but not powerful enough to be a "tank cooldown" in the traditional Pain Suppression/Hand of Sac sense.
- Zen Meditation is nifty on a couple heroic modes. Likewise, there are sometimes advantages to being able to stick a healer in melee range without needing to worry about stuff like Wind Bombs and Wind Steps and what have you.
It's not really so linear now is it :-P
GC has said repeatedly that healing, tanking and DPS specs are not balanced around utility in any way - from a pure throughput perspective, they are intended to be balanced around pure output within a reasonable margin (5-10%). The level of utility various specs bring is very subjective and very fight dependent. There's no question that Monk CDs could use some work, but that is the real issue, not their output.
From your Monk list, you are missing 2 really key pieces of utility Mistweavers bring
1. They have the ability to contribute a significant amount of extra raid damage while going healing normally. Only Disc priests are close in terms of damage output. On our latest H Sha kill, our Mistweaver contributed 28 million damage. In comparison, our Druid, Shaman and Paladin only did 3-5 million and our lower DPS were around 100 million. This means that a Mistweaver is effectively worth 25% of a DPS in addition to providing competitive healing output. That does more for raid DPS than a Stormlash totem or Banner does.
2. Because of their fistweaving mechanics, they can not be targeted by boss mechanics that only target ranged DPS or healers (but do not target melee). Mistweavers can just ignore any mechanic that forces any other healer from not being in melee, which is a huge advantage on a lot of fights.
As far as your Shaman list, some caveats
-Burst cooldowns are part of Shaman output and part of what that output is balanced around. Our output outside of Healing Tide and Ascendance is significantly below what other healers can consistently put out. This really isn't much of an excuse for lower overall output
-Agreed on Mana Tide and the HP buff; both provide strong raid utility unique to the spec
-SLT is decent, but all other healers also have raid cooldowns, and it ranges from weak to amazing depending on fight mechanics, like other CDs.