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Feral blood in the water is an execute. It effectively means you have double combo points while your target is under 25% health, plus can do some interesting things with temporary buffs and single CP bites.
Guardian can do that exact same thing if they find themselves not needing to tank. HoTW + blood in the water goes down pretty sweet.
Boomies are out in the cold on that front though. Personally I'd like it if rip were a baseline ability instead of being specific to guardians and ferals, but that might run the risk of making HoTW and kitty form for the last 25% of a boss mandatory for druids regardless of spec.
So what you want is. More abilities stolen from other classes to stack on your hybrid class, so you basically never have to play another class ever again.
Curious, do you have/play a level 90 Druid? Currently how many classes are hybrid, I know do you? ...and how many of those hybrid classes are far better at each of their given expertise areas than Druids?
Feral, Moonkin, and Restoration execute (sort of) that would be nice, no additional key binds, have Faerie Fire deal damage as current with Guardian. Blizzard could place a specific effect per spec when using this.
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