Why do people shy away from tanking?
That is why I played a druid for a long time and now a monk.
that said, when i don't feel like tanking its either because A: i'm feeling lazy and i can seriously zone out to dps (and sometimes healing) or B: i simply don't feel like the headache babysitting a group in the virtual world i go to to relax.
Mostly B honestly.
When I do heroics, as of late, I pull out my Mistweaver spec. Less pressure and I can zone out and relax. I'd go DPS, but I can't stand the queue times.
There's a lot of responsibility placed on the tank. And, as mentioned above, a lot of blame. I tried a LFR recently and caused a wipe. That kind of leaves a bad tastse in a tank's mouth when it happens.
02/03/2013 02:39 PMPosted by MaficI always wonder this. I mean most people are ok with it if it's your first time, and if you do get kicked, there's no real consequence for it. Gotta learn somehow right? So honestly, why do people get nervous to tank? Not saying it's wrong or stupid or anything, just curious.
The big thing for me not wanting to tank is, battle flow... in this game it seems a lot more chaotic (than it actually is)... so by way of mind set, i rather not take the "hot" seat... I guess if classes that can tank had a up to date how to tank walk through to start them off it would be different... all i see as is is outdated sticky's with general info...
I also usually DPS LFR. The queue times are often faster and I sometimes just want to zone out and collect DPS loot. I still tank heroics because its still fun to just jump in and smash things.
02/04/2013 12:27 PMPosted by ChuinThat is funny you should say that. I just picked up my warrior and read the warrior prot sticky in their forum and it had all the info I needed to get started.
i guess for some classes it's different then others...
First, there is the responsibility. It's scary to know that everyone is depending on you, and because you pay a lot of attention to the tank when you run Ds, you know that everyone will be paying a lot of attention to you, and that every little mistake you make is going to be noticed - and any significant mistake is going to cause someone else - or everyone else -significant grief. This also applies to being healer to some extent - but to a greatly reduced degree. The key difference is that no one really starts paying attention to you UNTIL you make a big enough mistake to cause problems as a healer.
Second, there is the complexity, and the required attention to detail - and the accompanying uncertainty associated with it, which compounds the anxiety over any mistakes you (know darn well you will) make. You can run a dungeon a dozen times as a healer or a DPS, but when you go to tank it as a new tank, you are still uncertain of a whole host of details - any of which might or might not be crucial.
As a healer or DPS, I'm concerned with where the tank is, and what the tank is doing, and what I'm standing in, and what's coming at me. As the tank, I need 17 more eyeballs - I gotta watch what I'm doing, what I'm standing in, what's coming, what the mobs we're engaged with are doing, what the ones we aren't engaged with yet but are nearby are doing, and what the other 4 players in the group are doing or not doing - all while controlling the current fight. It's just a very different dynamic, with a much larger list of stuff that requires focus.
And those are good reasons - but the most important reason that I avoided it for so long is this:
It's that there just isn't really any exposure to the required skills OTHER than in a group setting, with you playing as the tank. You DPS from the moment you take the first quest, and playing as a healer is a very natural extension of using the healing tools on yourself, so either of those roles are natural progressions from the questing environment, and don't take a great deal of "visualization" to anticipate how you might do them reasonably well. And when in an instance, you adjust what you do to what the tank is doing. Tanking on the other hand is a great unknown - you don't know what to expect until you do it, and you are likely to be totally lost the first few times - and everyone will be looking to you to set the pace and make it all happen.
Mix in the gentle, kind, patient, considerate, forgiving nature (not!) of the very vocal minority of WoW players, and I think many otherwise very competent tanks never manage to get over the hump and start to get things sorted.
All IMO, and again, simply from my point of view, having just made the leap of faith in the last week to 10 days myself.
Alot of people simply do not want to be leaders and alot of people don't know their way around dungeons very well so they think they can't lead.
It's a common misconception because any class can lead, it doesn't have to be the tank. And if the tank doesn't know their way around a dungeon, others will be happy to help.
So You got a Group of Mobs to tank. all of a sudden you see
"Changed Target" "Changed target" "Changed Target" "Changed target"
Threatening Presence on Minions, Pulls mobs away from you constantly when u trying to control them into Harmful AoEs for Mobs, or bosses.
Hell... every time tanks sees "Changed target" its a bit of a stress because Now you gotta let go of focus on 5 mobs u have on you and chase that one to re-taunt it because who knows it might be going for a healer, and my priority of tanking is keeping attackers off of healers and DPS to make a job easier for healers, Therefore Healer always got mana to get you up at tough times.
And Plus every time you Tell a warlock to turn it of, he'll f%#*ing fight with you about it and tell you how it is off, when that "Idiot" cant see the buff on His Minion. Its getting really annoying to having to deal with that Sh*t.
Growl, Same flipping deal as Warlocks Threatening Presence, for Crying out loud, Its really not that Hard to right click the spell and change your pet into a DPS Spec.
With that said, and in Addition, when u r trying to take that moment to tell a noob politely to turn one or the other off, in order to protect DPS and Healer from taking unnecessary dmg, You'll Have them telling you also to not be " Cry baby" or " QQ Moar" or " Quit your B*tching"
Its really demotivating when you are disrespected by and yelled at by very people you are trying to protect.
So really its Not the Mechanics of Tanking that are drifting people away from tanking, its the people you join a group with. Its Those 2 "L33t" wannabe kids sitting holding hands from same realm who all of a sudden got B*lls to disregard you and your role, and argue with you every step of the way.
I got 3 tanking toons 2 of which are at max level, and I've Fought those people every D*mn day. Up To A Point where I Just no Longer tank in LFD. I Love tanking for My Friends in <Epic Raiderz> When we're 5/5 or 4/5 in LFD,
Or When we 're raiding on weekends, there is no Better feeling than Having to tank your Way through All of MV10 or HoF10, because you know if not for your effort, not for your concentration, timing, None of this Would have been Possible. When you one shot a boss, or which ever you do. There is No way around it with out a tank.
Yet the respect and understanding we get from people is obsolete.
And that, is why Less and less of people want to tank, Not Because its hard, But Because of People, that would rather fight with you about it rather than just Turn off Taunting buff/Spell off, and resume in a calm environment Raid/ Dungeon.
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