Although casually structured we have a strong focus on raid progression without imposing attendance and spec requirements; however knowledge and understanding of your class/role is needed.
Our current schedule for raiding is 2 days per week, Tuesdays and Thursdays 8 - 11 Server Time.
Currently on Thunderhorn, there are no 25 man raiding guilds. We tried moving to this at the beginning of MoP, but just didn't have the numbers to pull it off. While it is easier to be successful running 10 man raids (or two), it just doesn't have the camaraderie which is the foundation of our guild. A lot of our members are from the "glory days", but through the years, just don't have the time to put in like we used to. We understand that there is more to life than WoW, and are more than accommodating to our members play style.
Although our primary focus for recruiting is to fill 25 man raid spots, we are a social guild, and really anyone who isn't trouble would be welcome. We like people. We like talking to and meeting new people. Isn't that really the point of a MMO? There's a reason why Thunderhorn guilds have come and gone, while we've been going strong for 8+ years.
I understand many feel an attachment to dead/dying guilds, but really the attachment is to the name and the memories of friends long gone. Your memories will not bring your friends back, and resurrecting a dying guild is more work than most people are willing to put into it, especially on our server where population isn't exactly what it once was. DoW is a place you can call home, a place where you can make new friends, a place where WoW can be fun again, where there's many people online to do stuff with.
Does this sound like a place you can call home? Whisper me ingame and I'll be happy to tell you more. If I'm not online, ask any member to talk to an officer (it's rare one of us is not online at any reasonable hour) to find out more.