Open Libram LXVII: Ruh-roh, RET ALERT!
02/13/2013 10:52 PMPosted by Martanahopefully it gets into working order so it gets decent testing. i half expect it to get reverted with a 'here's your dead seal back, don't expect anything for the rest of the expac' or something, though. ;p
Well I'd certainly prefer the old one to this new one, since I want a snare and FoJ.
No need to apologize, unless you had a hand in designing it. My rudeness was for the developers, not you for pointing it out.
Ah, misunderstood where the vitriol was aimed at. Sorry for that, instead. :P
But I won't lie. I wanted to be optimistic about the SoJ change, but having actually used it...it's not faring well for the Seal. Either they keep the change and leave Rets pretty frustrated trying to wrap their heads around its usage, or else they leave it as is and leave Rets pretty frustrated around nothing being done.
I also feel like they tried too hard to reinvent the wheel for Ret, and at too late a juncture for them to actually test and polish out these changes...with three weeks left for the patch's projected launch, it's not looking well.
So SoJ isnt working out? Color me unsurprised
02/13/2013 10:45 PMPosted by Cadenbrie14% wipe on Sha
Worst thing about wipes at low percentages on that fight, is that the fight is like 5 hours long
Seriously, screw that fight.
02/14/2013 08:28 AMPosted by PaladinchazWorst thing about wipes at low percentages on that fight, is that the fight is like 5 hours long
I know. Ugh.
02/14/2013 08:43 AMPosted by GrôgnárdHow're you guys handling Hero and burst on that fight?
We're heroing at the start at the moment since you can hero twice in that fight and we hero the next time after a return from the platforms with the buff. As for burst everyone tries to save one CD for the platforms at least.
For instance at the start I use Wings and Guardian for the Hero burn and save HA for cackle, if I'm not cackled first HA goes into DPSing the Sha/adds.
We're still playing with things, we have the fight mostly figured out, people just need to stop randomly going derp.
02/14/2013 09:24 AMPosted by RudeWE'RE UNDER ATTACK, REQUESTING BACKUP, OVER. SHAMAN DOWN.
Silly Panda, Librams are for Paladins. Shoo, back to your Totem.
02/14/2013 09:55 AMPosted by CadenbrieWe're still playing with things, we have the fight mostly figured out, people just need to stop randomly going derp.
Yea thats really the only hard thing about that fight, its an incredibly boring fight.
02/14/2013 10:05 AMPosted by LobsterPain is wiping on an attempt you've already invested 15+ minutes on. Sha is a 20ish minute fight or so... the lowest we've gotten him is 30%. I don't know who at Blizzard thinks really long and really annoying fights are fun, but I want to punch them. I want to punch them a whole bunch.
Lobster, going to Wondercon?
02/14/2013 10:01 AMPosted by RudeIT'S GONE
02/14/2013 10:01 AMPosted by PaladinchazYea thats really the only hard thing about that fight, its an incredibly boring fight.
It is rather dull, I don't think I really have a favorite fight in this Tier though.
I don't know who at Blizzard thinks really long and really annoying fights are fun, but I want to punch them. I want to punch them a whole bunch.
The longer the fight the more epic it is.....amirite?
Seriously though, DW 2.0 booooooo.
At least there's no random fall to your death glitch in this fight.
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