Topic any plans to nerf solar beam in rated bg's?
I am in NO way saying solar beam/ vortex combo is over powered for a single boomkin. Far from it. BUT when any team runs with 2 boomkins (3 if they have a resto druid respec for mines since you only need 2 healers)...that amount of solar beams in confined area when you HAVE to pile on a circle to win requires zero skill and is impossible to counter since you CANNOT trinket a solar beam.
Please tell me this is being looked at by a GM as a broken game mechanic?
Again, a single druid needs it but multiple solar beams at once is just simply put....madness
There are several lame design elements in pvp right now.
Double fear, double death grip, blanket silences, many melee classes being worthless compared to a death knight, instant casts vs. hardcasting classes...etc.