Mages are getting nerfed too
I'm sorry, but where the hell are mages getting nerfed?!
Invocation now removes Evocation's cooldown, and reduces its channeling time and duration by 50%. A completed Evocation now grants 15% increased damage for 1 minute after an Evocation is completed, instead of 25% increased damage for 40 seconds. Passive mana regeneration is reduced by 50% only while Invoker's Energy is active.
Greater invisibility now has a 90 second cooldown (was 2.5 minutes).
Frostbolt cast by Mirror Images now deals 50% more damage.
Glyph of Fire Blast has been replaced with Glyph of Inferno Blast. Glyph of Inferno Blast causes damage-over-time effects spread by Inferno Blast to spread to 1 additional target.
Glyph of Blink will now increase the movement speed bonus provided by Blazing Speed's by an additional 50%.
Blazing Speed is now a level 15 talent, replacing Scorch. can be triggered at will, provides root/stun immunity, and has a 10-second cooldown (was 25 seconds). This ability replaces Blink.
Flameglow, a new talent is available at level 30 and replaces Blazing Speed. The passive ability encases the Mage in fiery energy, absorbing damage from each attack made against the Mage equal to 20% of their spellpower, up to a maximum of 30% of the attack.
Cold Snap now heals the Mage for 15% of maximum health when used, down from 30%.
Ice Floes now has a 45 second cooldown (was 1 minute) and its duration have been increased to 15 seconds (was 10 seconds).
Ring of Frost cast instantly through Presence of Mind now has a 2 second arming period before the Freeze effect is activated against targets in the area of effect. The 2 second arming period can be reduced by Haste.
Temporal Ripples from Temporal Shield can no longer be dispelled.
Deep Freeze now stuns the target for 5 seconds (was 4 seconds).
Glyph of Deep Freeze now removes it from global cooldown but also reduces its duration by 1 second.
Mage PvP 2-piece bonus now requires Counterspell to successfully interrupt a spell before applying the 4 second cooldown reduction to Counterspell.
Arcane Blast's mana cost has been increased to 1.66667% of base mana (was 1.5%).
Arcane Charges now stacks up to 4 times (was 6), increases damage by 50% (was 25%), and increases mana cost by 150% (was 75%).
Scorch is no longer a talent and is now available to all Fire Mages.
Fingers of Frost now has a 15% (was 12%) chance to activate from Frostbolt, Frostfire Bolt and Frozen Orb, a 5% (was 4%) chance to activate from Blizzard, and a 10% (was 9%) chance to activate from Scorch.
Glyph of Ice Lance now causes Ice Lance to deal 50% damage to 1 additional target, up from 40%.
Frostbolt now deals 24% more damage, but its debuff no longer increases subsequent Frostbolt damage.
Freeze no longer does damage and only provides Fingers of Frost on a successful freeze.