02/07/2013 12:45 PMThe only thing that was sort of half-accurate was people receiving certain things in the mailbox which read as boa (but were not actually gear nor could you send to any other realm). Everything else was so incorrect I don't even know where to start except to say that it reads like conspiracy theory.
Posted by Snowfox
There was no need to send any of those items anywhere because every toon on your account already had it mailed to them, regardless of server.
When I say they were account wide, I mean that once you earned that item, every character on that account received one, regardless of when or where it was created. This is one of the many variants in how BOA items behaved that I was referring to.
As to being wrong and a conspiracy theorist...
So we're going to pretend that there aren't already vendors in the game that recognize achievements and allow you access to items across realms, and that simply adding an achievement to heirlooms would allow the same technology to distribute heirlooms?
We're going to pretend that Blizzard GM's can't transfer these items by creating them on one server and deleting them on another? And that this process cannot be automated by a script to save the GM from doing it himself?
We're going to pretend that Blizzard can't convert these items to spells and put them in your spellbook under a new heirloom tab?
We're going to pretend that these items couldn't be mailed to you upon character creation?
Look, you can disagree with me if you want, but let's not pretend that solutions don't exist. They do. Blizzard knows they do. They always say "we don't see heirlooms that way" or "that's not how we want them to work." Well, fine, Blizzard doesn't want to fix it. The least they can do is admit it and stop citing technical limitations that don't exist outside of their own obstinance. Since you seem to be so fond of semantics, the issue is this: there are technical limitations attached to the solution *Blizzard* insists upon, but there are numerous solutions which *do not* have technical limitations that Blizzard refuses to employ.
Imagine there was this guy walking down the road with you and the road suddenly splits off into a dozen different branches. So you say to the guy, "which road do you want to take?" And the guy says, "we have stop here." So you look, and you see all sorts of different paths leading off of the main road and you're confused. So you ask the guy "what do you mean we have to stop?" The guy says "there's a roadblock on this road." Sure enough, one of the twelve roads has a roadblock. So you say to the guy "we don't have to take that road, there are 11 other perfectly viable roads right there, they all lead to the same place. Let's take one of those roads." And the guys says "I'll only take this road" and sits down by the roadblock, loudly bemoaning how he can't get past the roadblock and getting angry at you for suggesting an alternate route.
Blizzard has been told dozens of solutions that could solve the heirloom problem using technology that is already coded into the game
. No need for huge overhauls to the mail system or some breakthrough in coding a new technology. Time and again Blizzard has said that they don't like these solutions and won't accept any solution other than the mailboxes that they know will not work. So please pardon us if we get just a little bit perturbed at Blizzard's stubbornness on the matter. Those of us who want our heirlooms don't particularly care if the solution is Blizzard's "perfect solution" or not. We'll gladly settle for a makeshift solution like a vendor or website script while Blizzard plugs away at their mailbox issues.