02/08/2013 11:49 AMEveryone gets destroyed by KFC...is the solution to make it so every dps class can kill someone in 5secs coming out of stealth?
Posted by Primiez
Rogues are particularly weak against Warriors, Hunters, and WW Monks (although you don't see many Monks). It's difficult for a Rogue to put up any counter pressure with a Warrior (or, to a lesser extent, Monk) on them. Other plate melee (Ret/DK) will also tend to put out more pressure on a Rogue, and Ferals have crazy burst on Rogues. Rogues will put out more pressure against Enhancement, in general.
Against casters, it's a bit different. Rogues have a number of tools to lock down casters for long periods of time. Resto Shamans (and Ele Shamans) in particular can be quite squishy against a Rogue. Boomkin do slightly better but will still tend to be locked down by a Rogue. Warlocks have decent counter-control and survivability cooldowns, but they'll have trouble killing the Rogue as well and it'll probably be an annoying fight. Mages are probably the strongest caster against Rogues.
The difference is that against melee (and Hunters), Rogues will take significantly more pressure than they can return (sometimes at a ratio of 2:1). Against DPS casters, Rogues will be annoying, but the actual damage/pressure will probably be close to a 1:1 ratio (except against Elemental Shamans). Against healers, Rogues have the ability to lock down some (RShamans, to a lesser extent HPallies) for a considerable period of time. RDruid tend to be harder to keep uptime on as a Rogue, and a well-played MW Monk is near impossible to stay on.
When you see people commenting on Rogues, you'll usually see casters complain about their control, and other melee agree they need more survivability, for basically the same reasons as above.