Fix Heroic Leap Pathing
(jumping to flat surface and fail, jumping to really high and it works etc...)
btw same thing seems to plague banners and druid mushrooms
No it isn't. It works most of the time.
You should have seen it when it first showed up on the live servers. A slight slope or bump in the terrain and there was "no path available". You don't know how good you have it now.
LOL, maybe you should have played when it came out.
I've played since the initial WoW beta, my friend. It's funny that you quote me, yet clearly didn't even read what you quoted.
Kind of upset me..
How to fix some of it, remove the minimum distance, it doesn't make sense we can jump far away but not up close. >.<
I remember a time in bgs when I could jump up walls and be like surprise you can run away with the flag that easy.. or you can't snipe me range from up there....which surprisingly isn't allowed for us but, teleports, Alter time, and Shadow step is. >.> when i slowed him, and got him in melee. Think about it blizzard.. its not like we get a damage buff, or get all of our health back, or the ability to do it around corners and through walls. It's giving us the mobility to jump up a hill after the flag running in to there base.
Literally 90% of the alliance side of the map has patting issues. The example screenshot is just the biggest offender.
I was leveling my lock this days.
I'm so jealous. Demo leap goes over rocks, boxes, jumps to higher objects... You can even jump side to side of a huge pit, something that HL will just give you "no path available".
I know they're not the same spell, but the justification of why HL works that way was "to avoid players exploiting and going places they're not meant to". So why are other "leap spells" allowing that kind of thing?
u can actually go up-slope (not steep ones) before it was impossible, not even on relatively flat terrain
you can leap over ring , before u still get frozen after u jump
you can leap over minor z axis obstacle , before it is not possible
not to mention one of the best move to avoid fall damage
The thing I don't care for with Heroic Leap is when I get knocked off of the middle of eots, or ab lumber mill, I can't use HL to jump back into the fray. Honestly, it takes some (read some, not godlike, but it DOES take some...) skill to be quick enough to do this, and now I can't and have to watch helplessly as I get shot off the edge. At least allow us to counter this like days of old Blizzard!
Charge usually works quite well for those occasions. Nothing as fun as getting shot off something by a druid only to charge mid-air back to them. Pretty sure intervene will do it also if you're quick.
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