The only time We can put out some decent Damage is every 3 minutes when we blow all of our big cool downs. Then we become almost useless for the next three minutes.
I want to focus however on the eclipse mechanic. It really needs to be revamped. As it stands right now it forces you to cast certain spells weather you are in solar or lunar eclipse. IT is not fun when your class dictates what spells you have to cast instead of you thinking on your feet and deciding what is best to cast depending on the situation.
It also doesn't feel rewarding when you are in an eclipse instead you just feel punished when you are out of the eclipse.
The worst thing about eclipse is that it gives us a pair of identical spells which is just plain boring!
moonfire = sunfire
Starfire = wrath (but with ashorter cast time)
so all you end up doing is laying down two identical dots and then spamming either wrath or starfire.
Druids are supposed to be about versatility and being dynamic not having duplicate spells.
There has got to be a way to make the eclipse mechanic fun and make the different school spells unique and usefull in their own way.
As a side note
chaos bolt has a 3 second cast time and does Tons of damage!
Starfire has a 2.7 Second cast time and does miserable damage!
Cast times this long are super easy to interrupt which is why chaos bolt does so much damage you shouldn't have to eat a chaos bolt if you are paying attention.
starfire either needs a shorter cast time or increased damage. in a pvp situation where every second counts it hurts expending so much time just for a 50k hit if you can even get the full cast off