FaireFire,Flares &Camoflouge need adjustments

90 Human Death Knight
6465
1) FF is 1 min Debuff that druid can spam without a cd preventing stealth and lowering armor. If a healer wants rogue to peel or to go to stealth they must either dispel or have rogue waste cloak of shadows. The druid can easily reapply FF and continue doing what ever he/she is doing. This spell should be use tactically it would definitively increase the skill cap for druids.
2) All Hunters sit with flares and camouflage for 2 minutes and just drop the flares on the eye when it pops to find the stealth class. They do not have a real challenge. Flares definitely need a longer cd maybe 30 seconds will work this way the stealth class has time to find hunter for 10 seconds. As of right now there is almost no real way to bring hunter out of camo and attack him unless your team Aoes hunter out. Then hunter sits on flares and u cannot open up as a rogue.
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90 Undead Priest
7705
these numbers are so innacurate you dont even understand lol but ill explain

1) druids are the ONLY class in the game with FF, it only lasts for somewhere around 30 secs, and is really their only protection against rogues

2) flare is on a 30 sec cd, and lasts 31 secs. the thing with flare though is that a good rogue knows that they can still sap a target anywhere in flare so if a hunter is actually dumb enough to drop a flare on stealth orb, and actually decides to grab it he will get sapped
Edited by Kohnsu on 2/21/2013 7:14 AM PST
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97 Troll Druid
7535
02/21/2013 06:39 AMPosted by Lifefail
they must either dispel


God forbid.
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85 Undead Mage
6550
these numbers are so innacurate you dont even understand lol but ill explain

1) druids are the ONLY class in the game with FF, it only lasts for somewhere around 30 secs, and is really their only protection against rogues

2) flare is on a 30 sec cd, and lasts 31 secs. the thing with flare though is that a good rogue knows that they can still sap a target anywhere in flare so if a hunter is actually dumb enough to drop a flare on stealth orb, and actually decides to grab it he will get sapped


All of the Druid specs can also apply dots. Not sure how their protection against Stealth without FF would be different than most other classes.
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90 Human Death Knight
6465
1)Good hunter's wont move out of the flare and can track humanoids so by getting close u have and extremely high chance of getting out of stealth.
2) You cannot sap a Hunter while he is in camouflage.
3) FF is instant last 59 second and can target anyone 35 yards away.

Also locks with spam able rain of fire and moving AOE is ridiculous. Try playing a stealth for a month in arena and you'll know what i'm talking about.
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80 Undead Rogue
3125
FF is the bane of my existence. It needs a CD and a shorter debuff. A spammable insta-cast no resource move that can prevent me from preforming my primary class functions even after he's dead is ridiculous.
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90 Human Death Knight
6465
flare is 20 sec cd and it takes 1 global cool down to set another one down. So u have to be real lucky hunter doesn't have camo or he is lagging to get a sap exactly on that global cd especially if teammates aoe.
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90 Human Death Knight
6465
If hunters receive camo a form of stealth. They should be exposed to sap just like every other stealth class. Especially in 3s when dodging AOE, pets, Find humanoid talent, flares and trying to work around traps just to get near the hunter. Tell me that its not overpower and you are purely blind.
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90 Undead Rogue
4445
these numbers are so innacurate you dont even understand lol but ill explain

1) druids are the ONLY class in the game with FF, it only lasts for somewhere around 30 secs, and is really their only protection against rogues

2) flare is on a 30 sec cd, and lasts 31 secs. the thing with flare though is that a good rogue knows that they can still sap a target anywhere in flare so if a hunter is actually dumb enough to drop a flare on stealth orb, and actually decides to grab it he will get sapped


1.) Faerie Fire is a remarkably stupid ability that has no business in the game. Druid defense against rogue? How about stealth.

2.) Hunters have good stealth detection and cannot be sapped. Sitting on the edge of a flare hoping you catch a sap is retarded.
Edited by Crookston on 2/21/2013 9:59 AM PST
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90 Orc Hunter
8000
Best thing to do is wait the one minute it takes camo to fall off and spot him. Good hunters use flares as either bait or to pop stealthes/prevent stealth.. Hunters, Stealth, last one minute and is refreshable on cd. Flare, lasts 20 seconds, on a 20 second cooldown. Well at least the last time i read the tool tip. Also the reason its not OP is because it reduces movement speed if glyphed and if not glyphed(and your not an idiot) you can pop him out when you see where he stops moving. If him sitting in stealth is your only issue, run comp other than 2 rogues
Edited by Inkarran on 2/21/2013 9:50 AM PST
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90 Blood Elf Rogue
12470
02/21/2013 09:46 AMPosted by Inkarran
Best thing to do is wait the one minute it takes camo to fall off and spot him. Good hunters use flares as either bait or to pop stealthes/prevent stealth.. Hunters, Stealth, last one minute and is refreshable on cd. Flare, lasts 20 seconds, on a 20 second cooldown. Well at least the last time i read the tool tip. Also the reason its not OP is because it reduces movement speed if glyphed and if not glyphed(and your not an idiot) you can pop him out when you see where he stops moving. If him sitting in stealth is your only issue, run comp other than 2 rogues


Good hunters also use track hidden which, coupled with your glyph of camo, gives you the edge in getting an opener. And I'm ashamed to admit but in the 1400's in 3's I have lost to BM x3.
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100 Night Elf Druid
4650
Uh....

No, good Hunters won't sit in flare.

Good Hunters don't get sapped anyways. What you see in the 1500 bracket isn't a representation of what "good hunters" do.


what do they do?

this is out of curiosity... since im lvlling one...
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90 Undead Rogue
4445
Uh....

No, good Hunters won't sit in flare.

Good Hunters don't get sapped anyways. What you see in the 1500 bracket isn't a representation of what "good hunters" do.


what do they do?

this is out of curiosity... since im lvlling one...


http://www.youtube.com/watch?&v=j-FkkpLOyOg#t=266s

language
Edited by Crookston on 2/21/2013 11:45 AM PST
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90 Human Warrior
6170
Uh....

No, good Hunters won't sit in flare.

Good Hunters don't get sapped anyways. What you see in the 1500 bracket isn't a representation of what "good hunters" do.


what do they do?

this is out of curiosity... since im lvlling one...


They shoot that shiny flare way out there along with a sandwich. Wait for scumbag rouge to to get sandwich while the hunter furiously faps and keeps power shot ready.
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90 Tauren Druid
8580


1.) Faerie Fire is a remarkably stupid ability that has no business in the game. Druid defense against rogue? How about stealth.


Then remove poisons...god forbid cleanses and a class counter.
Edited by Strohmiov on 2/21/2013 11:48 AM PST
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90 Undead Rogue
4445


1.) Faerie Fire is a remarkably stupid ability that has no business in the game. Druid defense against rogue? How about stealth.


Then remove poisons...god forbid cleanses and a class counter.


Poison doesn't prevent stealth (or lock out any abilities). Bad example. Imagine a a 30s spammable silence. That's a closer approximation.
Edited by Crookston on 2/21/2013 11:53 AM PST
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90 Tauren Druid
8580


Then remove poisons...god forbid cleanses and a class counter.


Poison doesn't prevent stealth (or lock out any abilities). Bad example. Imagine a a 30s spammable silence. That's a closer approximation.


Look at it in terms of slows, slow, slow, slow, reapply, slow, slow....Point it, you have abilities that are just as annoying but people have to deal with it.
Edited by Strohmiov on 2/21/2013 11:57 AM PST
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