Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
Here let us healers list our ideas with out classes for conserving Mana in a single encounter.
My first one would be using bubbles to take up time as the DPS does its job. For a disc priest using Spirit Shell, followed by a Prayer of Healing. Although you cant bring everyone back up to full HP this will cause a nice Delay of damage to the party as your mana will nat regen. This is a real scrape down to the bottom of the mana well tactic.
Anyone else? Keep it coming.
Ways to save mana... hmmm... Well, I tend to let people who derp die. If it's the tank that's draining my mana, then I usually just stop caring and let 'em die.
If you can make my mana drop below 200k and aren't pulling entire rooms, you deserve to die. <3
Best way to save mana is to know the fights (the in-game Dungeon Journal, as well as icy-veins.com, are your friends). If you know which abilities will do the most damage to the group, you know when to pop your big heals/cooldowns.
Dispel dispel dispel. Keep stuff dispelled off of your group, and you won't have to heal them as much.
For classes who can interrupt while in heal spec, like shamans, taking it upon yourself to interrupt abilities which are supposed to be interrupted can save a HUGE amount of mana (the best example of this which springs to mind is last boss in Shado-pan Monastery; interrupt Rising Hate and save yourself a TON of healing).
Edited by Ellarix on 2/18/2013 10:17 PM PST
I use holy light almost exclusively with holy shock on cd. With holy light costing 7,560 and healing for 35k-40k (or 70-80k on crit) plus beacon of light, it is capable of healing 70-80k normal or 140k-160k on crit. Eternal flame is a pretty good heal too. High number + dot, and if it procs divine purpose, I can put it on another member and then the dot will heal the BoL target too. Get enough dots going and it's a steady stream of heals.
I don't heal stupid. If I find someone going down too fast for holy light, I don't bother spending the time, mana, or holy power to keep them up. 1st time they die, I'll rez and say "Stay out of the fire." 2nd time they can walk back. Eventually they'll learn.
I don't like to aoe too much with holy radiance (it's expensive) I'd rather pop guardian of the ancient kings, use greater heal on the tank, and let 10% of it heal the people around the target. Then light of dawn is pretty good too for aoe.
I only have 10k regen in combat, but I survive pretty well in heroics and lfr.
Edit- And I use divine plea on cooldown, generally after I fall below 80% mana. 12% mana every two minutes. In a 10 minute encounter, I can get an extra 60% mana.
Edited by Jenzee on 2/18/2013 10:06 PM PST
80 Undead Priest
I miss the 5 second rule. :(
u can cause a wipe doing that, or cause the fight to drag on too long and run your mana dry by healing like that.
do as I do, toss a heal or 2 and if they keep screwing up and costing u precious mana put them on the bottom of your priority list for heals... but never, NEVER, be a d!ck and refuse to heal.
It only makes u look bad as a healer.
Edited by Loghaine on 2/19/2013 1:55 PM PST
As a shaman:
-HST as resto can do like half the healing necessary on everything but the nastiest trash. Learn to let it work when appropriate, don't snipe your own totem.
-Capacitor Totem+Totem Teleport, Primal Earth Ele, Wind Shear, Hex (for those mobs that didn't get in the AoE pile)
Yeah, Wind Shear/Hex/Bind Elemental can make a huge difference to a pull that's not being handled well.
When I realized that if the tank is tanking a bunch of things in one spot, but no one can deal with the caster mob standing off to the side... unless I Wind Shear it to interrupt it so it's AI causes it to run in to <snicker> melee...
And if it's me that it's beating on, instead of the tank, and I Wind Shear it, I just run it over to the tank and presto. Problem solved.
Edited by Ellarix on 2/20/2013 9:37 AM PST
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.