Guardian Druid here, Tanking tips?

100 Tauren Druid
8405
What stat do I prioritize as a Guardian?

How often am I supposed to use Maul?

Is it more important to use SD or FR? SD against melee/physical and SR against magic?

Any general tips for holding aggro and usage of spells would be great as well.
Any help is greatly appreciated.

Oh, and is there anything Guardians do better than other Tanks?
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90 Tauren Druid
10685
http://us.battle.net/wow/en/forum/topic/6412404169
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100 Blood Elf Priest
15250
02/25/2013 10:53 PMPosted by Unbeatabull
Oh, and is there anything Guardians do better than other Tanks?


I don't think I've seen anyone be a bear quite as well as one of you.

Not even pandas.

(More seriously, the linked guide is good. It has what you're looking for.)
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90 Tauren Druid
14215
Oh, and is there anything Guardians do better than other Tanks?


/dance

Bears dance better than other tanks.
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90 Pandaren Monk
10280
02/26/2013 07:05 AMPosted by Ajaks
Bears dance better than other tanks.


Hey, now.
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90 Worgen Druid
14065
02/26/2013 07:09 AMPosted by Chuin
Bears dance better than other tanks.


Hey, now.

Bears dance better. Don't even try, Pretender.
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90 Worgen Druid
13430
02/26/2013 07:13 AMPosted by Ri


Hey, now.

Bears dance better. Don't even try, Pretender.


Giggle.
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100 Tauren Druid
14175
02/25/2013 10:53 PMPosted by Unbeatabull
What stat do I prioritize as a Guardian?


Either

Hit (7.5%) > Expertise (15%) > Crit > Haste >>> Mastery > Dodge.

Or

Crit > Hit/Expertise (until comfortable) > Haste >>> Mastery > Dodge.

Essentially get comfortable with your rage generation so you can keep up your active mitigation abilities. Crit will give you more rage if the RNG gods love you. Hit/expertise caps give you a steady generation, allowing you to comfortably keep up stuff and allows you to predict when you can use certain abilities, moving straight into:

02/25/2013 10:53 PMPosted by Unbeatabull
How often am I supposed to use Maul?


Anytime in 5man dungeons, when you are not tanking in raids, when you close to 100 rage and Savage Defense is up, or when the damage is not dodgeable and you do not need an immediate heal (>80% health or so).

02/25/2013 10:53 PMPosted by Unbeatabull
Is it more important to use SD or FR? SD against melee/physical and SR against magic?


SD when the damage is dodgeable. Bleeds are physical damage and cannot be dodged, so you use FR here (ie, Stone Guard in MSV). Other wise, yes. SD on melee damage and FR on magic damage. Also use FR when you are in immediate danger of dying to bring yourself back up.

02/25/2013 10:53 PMPosted by Unbeatabull
Any general tips for holding aggro


Attaining Hit and Expertise caps will help this immensely. Other wise utilizing Mangle every single time it is available, and Swipe > Thrash > Swipe (although I'm bad and have a macro for Thrash > Swipe > Swipe) will do for AoE. Remember Lacerate damage is front loaded (big hit when it connects, and a small bleed after).

02/25/2013 10:53 PMPosted by Unbeatabull
usage of spells would be great as well


You use Mangle to generate rage. Lacerate, Thrash and Faerie Fire will reset the cool down on Mangle. Your melee crits will also generate rage. You use this rage to keep up Savage Defense to deal with dodgeable damage, or to heal up with Frenzied Regeneration.

Thrash applies Weakened Blows and you want to keep it up to as close to 100% uptime while not clipping it. ie, Mangle > Thrash > Faerie Fire > Lacerate

02/25/2013 10:53 PMPosted by Unbeatabull
Oh, and is there anything Guardians do better than other Tanks?


We take large hits to the face better than other tanks. We also have the option to take Heart of the Wild for 45 seconds of very high DPS or very powerful heals (particularly with Tranquility). We are also very mobile and have the tools to kite fairly well (speed boosts, Vortex/Typhoon, etc).
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