02/23/2013 04:36 PMProt is lacking in mobility due to poor design, and survivability due to the blanket nerf to healing.
Posted by Cezar
Agree on the mobility, though our choice in talents can help with that.
As far as Survivability though? are we talking PvE or PvP? cause in PvE with the right set up we can survive alot (I have personally taken 3 overwelming assults on Blade Lord reg and lived).
Tanking seal is Seal of Insight, NOT Seal of truth unless going for damage and glyph SoI for a bit of AoE healing
Sacred Shield should be talent of choice for that teir, thought that might change with patch and keep it up at all times
I use Holy prism for my lvl 90 talents as prot, decient damage and healing on a short CD
Pinch heal with boosted WoG if needed
If prot paladins are having trouble surviving, likely they have forgotten a spell or are lacking in stats some place, we really need to be as close to hit and exp hard cap as we can be to make sure we are generating Holy Power.
I actualy like the change to Grand Crusader, gives us a reason to want dodge/parry, either pasive or activated (trinkets/eng tinker) though I might have kept the proc form hitting with crusader in, just reduce that proc in favor of the dodge/parry one (like 10% from CS, 25% from dodge/parry).