First, I'd say add a much better finisher then Touch of Death. It was a cool idea but I feel it doesn't work and there's not much you can do about it besides a complete revamp of the spell. Used in raids just to try to make your dps jump a little. Pvp just unreliable and clunky.
Second, I'd say get rid of at least one of the lvl 90 talents and add harder choices. At least from a WW perspective. Xuen is cool I guess, just wish it wasn't such an obvious pick. Chi torpedo could almost be a glyph for roll....I mean would that be too op for a glyph? Just BrM and WW are stuck very little choices on tier 90 talents.
BrM- RJW-cool you get shuffle (cost the same as BoK) and increased aoe damage. That's alright just leaves nothing for single target tanking, which you will be doing most of the time in a raid. If anything BrM needs better aoe damage mitigation, not actual damage. Visual is boring.
WW- gotta choose Xuen. Cool visual just not my thing, feels very Shammy-ish like spirit wolves.
MW-Not too familiar with the spec but I've seen all three choices being picked.
Maybe add something that a BrM or WW might pick. "WW-if target is below ??% your jab does this, BrM- if your health is below ??% your jab does this" is a thought.