Okay so seriously 5.2 -> Raiding spec.
A lot of it too will be how you play the spec. On the PTR I'm actually higher on DPS than I am now, because I drops stacks already. (I know, I'm bad lol). The biggest issue I see is mana. If you screw up and don't pay attention for about 4 seconds, you'll be OOM and in deep dookie. It's going to require a lot more attention to that mana bar than before.
It does look like, on paper, fire is going to be right there on average. You get a good RNG string and you're going to crush it. Arcane simply remains to be seen.
I've decided to stick it out a bit longer because the recent 10% pyroblast nerf to replace the CM nerf is the first ray of hope I've seen from Blizzard development since MoP launched. Don't misunderstand me. Its not damage nerfs that are the problem. Its the never ending mechanics rewrites that are the problem.
03/02/2013 12:43 PMPosted by FhizzWell I mean I am in a hardcore guild I just haven't raided in like two months. My current progress is how I was at end of december. But still my question is that is this patch looking really that grim for us mages. Its not the statement that affects me but the reasoning behind it.
It was very grim. Some people think Arcane will still be fine, I don't think it will be. Too many aspects of its gameplay have been hit for it to remain a relevant spec in raiding IMO.
The uncertainty surrounding the when (not if) they would nerf Fire mage was also a big deal, but the announcement that they would stay away from our crit rate is proving to be the first real ray of light in an expansion fraught with poor design choices and incompetence. Fire is getting scorch + PoM, invocation cast time is only 3 seconds and they're leaving our crit alone. IMO things are looking up, and I haven't been able to say that in 5 months.
I see it depending a lot on which breed of gear you get lots of first. Until then, take some time to learn how Fire & Arcane work so you're ready to make the most of it when you see what the cards hold for you in at least a few weeks.
Frost will not be a viable option unless they can fix its poor scaling issues.
That said, the general consensus is that fire will be the top spec but with the pyro nerf, frost buffs, and dialing back the arcane nerfs a bit, the specs should be relatively equal at the beginning. Fire will likely pull further and further ahead as you get more gear.
Fire - Anywhere from 120 to 150k.
Frost - Anywhere from 125 to 150k
Arcane - Anywhere from 85 to 95k at the highest point
All were 5 min tests with lust used with Alter time and the most opportune procs.
This is only my experience. 496ilvl - Orphie.
Anyway the answer is "whichever spec you play the best" because the changes are targeted at eliminating significant performance differences between the specs in entry level gear.
Their intentions are not what we should be basing our decisions off of.
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