I prefer SoJ-FoJ because I set up a lot of my burst around stuns, and killing ppl is important. I switch to SoT if I notice my target is usually already snared by someone else. SoT-BoG makes you extra sticky and can be fun for escaping if that's your thing.Arena
SoT-FoJ is probably the most common because teammates usually bring snares. If you run something a little off the beaten track like Ret-'lock-healer, use SoJ. SoT-BoG is usually a poor choice because FoJ is so good in arena.RBG's
Most Rets probably use SoT for maximum damage and BoG to ensure their target is immediately snared. If someone else makes most of the calls, I think FoJ can work too -- in big team fights, primarily use it as CC and let someone else use an undispellable
stun on the target. If you forgo BoG, remember to switch to SoJ when split off from the main group and the situation requires a snare.
03/04/2013 08:50 AMWill Ret overall be better compared to how it was in 5.1? I see that off-healing for buffed a little bit and AW is down to 2 minutes.
Posted by Hranu
A little bit better in RBG's, but not enough to turn the heads of randoms, and a lot better in arena. Don't miss the HoSac buff which makes it now remove magic debuffs. This is amazing in arena because the Ret is usually trained, and Sac is currently useless when trained. Now you can dispel your teammates out of CC so they can protect you.