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I think they wanted to compete with us, and they knew 10 mans were harder. So that must be why they did it.
Still not sure on why they extended lockout. Repeat kills aren't hard or anything...
We're 11/12 with everything on 25-man. Please see our WoL if you don't believe me about the raid size.
We extend lockouts because we have only 6 hours per week to raid and sometimes like to have more time for progression rather than spend a night re-clearing (especially with all of the trash this tier).
also pure int gems gross, ilvl is high enough for pure yellows and go haste/mastery if you aren't focusing on one, also pure haste once you get meta..
you're welcome on top locks advice for increasing your dps by probably a lot
BTW Sim C still shows crit>hast=mastery for my gear in destro. I know what I am doing. I will be changing it when I get meta but please don't tell me stat priorities as a one size fits all. Anyone playing a lock now knows it changes based on rppm trinkets and meta. Thanks for advice but it was not needed. I reforged to haste=mastery>crit for affliction since we are on tortos.
ANyway not the place to discuss such things this is a progression thread.
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