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90 Blood Elf Rogue
I'm curious, would deadly throw and shuriken toss actually be a good backup/combo for pvp? I, at the moment, use combat for pvp and it would seem logical to take it to quickly refresh KSpree and what not at a distance so you can pop back into action faster while actually providing something. Any insight on this?
I like NS for peels. Say I'm on WSG defense for whatever reason and I have to Dance CS 3 or 4 people off my FC, that's a noticeable amount of damage my FC isn't taking for 6 seconds after the stun wears off.
See I like this aswell. especially if you take the CS glyph 5 second stun + further 6 seconds of DR is heaps good for the panic defense shadowdance..
I find deadly throw much more attractive than any other talent in that tier now.
Thus guy gets it.
It's as much as much for the ranged snare as it is for the interrupt now that ST does't proc non-lethal and you can't get crippling on your target via ST through the Mal set bonus. Couple this with ST and it's a really solid choice. Also, it's range is a hit farther than ST, which is perfect. Hit ST a few times as a target is running away and as they get out of range if ST you hit them with DT and gain on them. AFAIK it's a physical snare, crippling, and therefore can't be dispelled. Definitely worth trying out. I honestly don't miss CR, esp. now that I have better gear...and have Colossus marin hand enchant...
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