For me the new quest line was a little bit of a disappointment. Yes I love they are bringing back Class specific quests and I really liked the lore allowing me to see deeper in to the origin of powers for warlocks. However the way the quest line was played out for me was extremely disappointing for me, for a legendary quest line I felt there should have been some voice acting in some areas of the quest, if not in the world but deferentially in the Pursing The Black Harvest Solo Scenario. Another pet peeve I had for this quest line is the scale of difficulty it encountered. For me it felt like any Noob player could get to the final stage. The quest started off simple and grew in difficulty right until stage 5 of the scenario against the souls boss, he was difficult but still easily beat able after a couple of try's to figure out the mechanics, and then it scaled way down again, enslaving on demon that was able to destroy the entire room making the Treasure Run a breeze, Next thing you know the hardest boss I have encountered in the game next to nearly impossible, only the utmost elites of players, making this Fel Fire as just a cosmetic not being worth the time trouble and frustration trying to down the final boss that has 3 times more health than trash in MSV 10 man. If the Fel Fire gave you a 5% dmg buff for fire spells or overall, I don't care, then the difficulty of the last boss seems reasonable for me then. But for just cosmetic, I find it was way to out of scale, and for other players saying it's "Optional". Answer me this. Why make something optional for all lvl 90 warlock so difficult? To me "Optional" means anybody can choose to have it or not. not just the top players out there.
I don't want a nerf, this is purely just wiping a bunch of times and just wanting to vent.