Class Hotfixes – 3/12


Community Manager
Lead Systems Designer Greg Street (Ghostcrawler) wanted to give notice of several class hotfixes that went live last night along with the reasoning behind those changes.


  • Mage: Nether Tempest, and Living Bomb have their damage increased by 40%. Both spells now deals 70% of its damage when used against other players, down from 100%.
  • Mage: Frost Bomb damage have been increased by 40%. Frost Bomb now deals 60% of its damage when used against other players, down from 80%.

  • We’re happy with the relative power of Arcane, Fire and Frost mages in PvE to each other, but all three specs are below where we want them. We were hoping that once groups got past the first few 5.2 raid encounters that benefit a lot from multi-dotting that we’d see mage DPS climb, but it’s not there yet. We don’t want to change rotations or force players to change specs, so we wanted a relatively passive change.

    We decided to buff the bombs because it affects all three specs relatively similarly and is as close to a passive form of damage as mages have. Had we buffed the cast-time nukes, the risk is that mages would lose even more DPS on high movement or high multi-dot fights, which wasn’t our intent. If these buffs aren’t sufficient, we will happily make more, but we’d rather make a few buffs a few times in a row rather than over buff then have to nerf it back down.

  • Warlock: Corruption damage -25%.
  • Warlock: Doom damage -25%.
  • Priest: Shadow Word: Pain damage -25%.

  • We want the dot specs to do well in multi-dot scenarios, but Affliction, Demonology and Shadow were doing too well on multi-dot fights and are still quite competitive on non-multi-dot fights. Balance druids, so far, are where we want them to be.

  • Death Knight: Howling Blast secondary target damage to 50% of primary target (down from 65%)
  • Death Knight: Rune Strike damage +25%.
  • Warrior: Shield Slam damage +25%.
  • Warrior: Deep Wounds damage for Protection only, +50%.

  • We’re keeping a close eye on death knights. Frost and Unholy are both performing really well, but Frost was higher than we wanted during cleave-type scenarios. They will still be quite good at cleaving even with this change.

    Tank DPS is a difficult metric to measure because some tanks care a lot about their DPS, and work to maximize it, while others are content to fill the more traditional tank role of worrying about survivability and boss control, and pay less attention to their DPS. Therefore, it’s challenging to analyze logs and determine whether you’re seeing the full potential of tank DPS or not. For now, we think warrior and DK tank DPS was a little low, so we took steps to adjust it.

    Remember, it’s not a goal that every spec do exactly equally well in every possible encounter, and in fact we think that would be boring. We just don’t want things to get so extreme that certain specs feel like they aren’t meaningfully contributing to the group’s efforts. All of this means that raid performance is a somewhat subjective call and we’d like to ask that you keep that in mind as you offer your feedback.

    [Edit #1 to clarify Frost Bomb's damage in PvP.]
    [Edit #2 to clarify Nether Tempest and Living Bomb's damage in PvP.]
    Edited by Rygarius on 3/15/2013 3:31 PM PDT
    90 Human Monk
    90 Undead Mage
  • Mage: Nether Tempest, Living Bomb, Frost Bomb damage +40%.

  • /drool
    90 Troll Priest
    Where the moonkin love at? Moonkins need nerfs too.
    wheres my monk buffs
    90 Gnome Warrior
    Why in the world did frost mages get a buff when they're doing the most ridiculous damage in PvP right now?
    90 Draenei Death Knight
    Thank you for loving death knights once again :)
    100 Blood Elf Paladin
    Wasnt priest SW:P damage just buffed like a week ago? Now its back to its original state.

    Didnt take long. :p
    90 Blood Elf Warlock
    Well I hope the mages are happy... if nothing else.
    90 Orc Monk
    Any word on when Chi Wave is going to be fixed? As it stands we are lucky to get full duration in a raid setting.
    90 Orc Monk

    I think blizzard forgot about a spec thats performing just as poorly as mages LOL
    42 Human Hunter
    Wait. Just wait. Aren't Affliction Warlocks suppose to be like the kings/queens of DoTs? Why would you nerf what they're good at or indeed specced around?
    100 Pandaren Monk
    Ignore Chi wave bug causing 7% dps loss in WW monks....
    90 Orc Monk
    Any word on when Chi Wave is going to be fixed? As it stands we are lucky to get full duration in a raid setting.

    This, THIS, THIS.

    Basing nerfs around a sim of a mechanic thats broken in reality is a poor way to "balance" a game.
    85 Dwarf Warrior
    Warrior: Shield Slam damage +25%.

    Please be aware that with patch 5.2 you guys absolutely broke warriors in lower level pvp. If you care even the slightest for those of us that enjoy leveling through pvp, please take a look at what is happening with shield slam in lower brackets. It easily makes the top 5 most overpowered things ever introduced to WoW and it appears you are making matters even worse.
    Edited by Hagustus on 3/12/2013 12:20 PM PDT
    mage / dk buffs

    what else is new?
    90 Orc Mage

    Mage: Nether Tempest, Living Bomb, Frost Bomb damage +40%.

    not sure if this is serious.

    PVE-wise it's understandable, but when frost bomb had to be nerfed to do 20% less dmg in pvp environment, and now you are buffing it by 40%?

    Is there really no other way to balance out pve damage, because it really is not fun having something over powered as frost bomb for pvp...
    90 Human Priest
    Wasnt priest SW:P damage just buffed like a week ago? Now its back to its original state.

    Didnt take long. :p

    of course not :( and if you look at logs we were never in danger of cracking the top 10 anyway..makes no sense
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